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{{languages}}
{{languages}}
{{Item
{{:Infobox:Processing unit}}
|name=Processing Unit
 
|input=Time, 15+Electronic Circuit,20 +Advanced Circuit,2 +Sulfuric acid,0.5
The '''Processing Unit''' (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making [[utility science pack]]s, [[module]]s, modular armor and its equipment, the [[rocket silo]] and parts for the rocket.
|output=Processing Unit
 
|technologies=Advanced electronics
== Achievements ==
|producers=Manual + Assembling machine 2+Assembling machine 3
{{Achievement|computer-age-1}}
|consumers=Manual + Assembling machine 2+Assembling machine 3
{{Achievement|computer-age-2}}
}}
{{Achievement|computer-age-3}}
Processing unit is the third tier of circuits and is used in some late game recipes, mainly for making [[module]]s, modular armor and its equipment.
 
== Ratio ==
The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.


== Recipes using processing units ==
{| class="wikitable"
! Items/min
|-
|
{|
{|
| {{imagelink|speed-module-2|module|Speed module 2}} || {{imagelink|speed-module-3|module|Speed module 3}} || {{imagelink|rocket-defense|Rocket defense}} |-
|-
| {{imagelink|effectivity-module-2|module|Effectivity module 2}} || {{imagelink|effectivity-module-3|module|Effectivity module 3}} |-
|colspan="10"| {{Icon|Processing unit|37.5}} using {{Icon|Assembling machine 3|5}}
| {{imagelink|productivity-module-2|module|Productivity module 2}} || {{imagelink|productivity-module-3|module|Productivity module 3}} |-
|-
| {{imagelink|basic-modular-armor|basic modular armor|Basic modular armor}} || {{imagelink|power-armor|power armor|Power armor}} || {{imagelink|portable-fusion-reactor|Portable fusion reactor}} |-
| ||colspan="10"| {{Icon|Advanced circuit|75}} using {{Icon|Assembling machine 3|6}}
| {{imagelink|battery-mk2|Battery MK2|Battery MK2}} || {{imagelink|basic-exoskeleton-equipment|basic exoskeleton equipment|Basic exoskeleton equipment}} || {{imagelink|portable-solar-panel|portable solar panel|Portable solar panel}} |-
|-
| || ||colspan="10"| {{Icon|Electronic circuit|150}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Electronic circuit|750}} using {{Icon|Assembling machine 3|5}}
|-
| ||colspan="10"| {{Icon|Sulfuric acid|187.5}} using {{Icon|Chemical plant|0.0625}}
|-
|style="width:40px;"|
|style="width:40px;"|
|style="width:40px;"|
||
|}
|}
|}
== History ==
{{History|2.0.7|
* Now used as component for rocket.
}}
{{history|0.9.0|
* Introduced}}
== See also ==
* Rocket components:
** [[Low density structure]]
** [[Rocket fuel]]


[[Category: Intermediate products]] [[Category: Items]]
{{IntermediateNav}}
{{C|Components}}

Revision as of 19:36, 1 November 2024

Processing unit
  • Base game
  •  
  • Space Age mod

Recipe

10
+
2
+
20
+
5
1

Total raw

54
+
40
+
24
+
4
+
5

Stack size

100

Rocket capacity

300 (3 stacks)

Prototype type

item

Internal name

processing-unit

Required technologies

Produced by

Consumed by

The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making utility science packs, modules, modular armor and its equipment, the rocket silo and parts for the rocket.

Achievements

Computer age 1

Produce 500 processing units per hour.

Computer age 2

Produce 1.0k processing units per hour.

Computer age 3

Produce 5k processing units per hour.

Ratio

The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.

Items/min
37.5
using
5
75
using
6
150
using
1
750
using
5
187.5
using
0.0625

History

  • 2.0.7:
    • Now used as component for rocket.

See also