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Atomic bomb: Difference between revisions

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m Use official changelog line
New damage mechanism, permanent scorch mark, cliff and decorative removal
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{{Languages}}{{:Infobox:Atomic bomb}}
{{Languages}}{{:Infobox:Atomic bomb}}
'''Atomic bombs''' are very expensive alternative ammunition for the [[rocket launcher]] and the [[spidertron]]. They deal incredible damage over a wide area, capable of wiping out groups of [[enemies]] with ease. They will also kill even the most heavily-armored player, so they should be fired from a great distance.
'''Atomic bombs''' are very expensive alternative ammunition for the [[rocket launcher]] and the [[spidertron]]. They deal incredible damage over a wide area, capable of wiping out groups of [[enemies]] with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.


Instead of dealing all of its damage in a single explosion, the atomic bomb creates a wave of 2000 small, high-damage explosions in an expanding ring. Each small explosion deals 400 Explosion damage in a radius of 3, and the ring expands to cover a radius of 35.
Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.
 
The impact of the atomic bomb transforms the ground into a big black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy [[cliff]]s and decoratives in a 9-14 tile radius around the center.


== History ==
== History ==

Revision as of 14:41, 5 November 2020

Atomic bomb

  • Base game
  •  
  • Space Age mod

Recipe

50
+
10
+
10
+
30
1

Total raw

50
+
10
+
10
+
30

Stack size

10

Rocket capacity

Too heavy for a rocket!

Range

54

Damage

Impact:

400
520 640
760 1000
(explosion)

Area of effect (first wave):
1000×100
1000×130 1000×160
1000×190 1000×250
(explosion)

Area of effect (second wave):
1000×400
1000×520 1000×640
1000×760 1000×1000
(explosion)

Area of effect size

35

Used as ammunition by

Prototype type

ammo

Internal name

atomic-bomb

Required technologies

Boosting technologies

Produced by

Atomic bombs are very expensive alternative ammunition for the rocket launcher and the spidertron. They deal incredible damage over a wide area, capable of wiping out groups of enemies with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.

Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.

The impact of the atomic bomb transforms the ground into a big black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy cliffs and decoratives in a 9-14 tile radius around the center.

History

  • 1.0.0:
    • New visual effects for the atomic bomb.

See also