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Personal laser defense

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Revision as of 16:40, 19 July 2017 by BilkaBot (talk | contribs) (New infobox organization.)
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Personal laser defense.png
Personal laser defense

Personal laser defense anim.gif

Recipe

Time.png
10
+
Laser turret.png
5
+
Low density structure.png
5
+
Processing unit.png
20
Personal laser defense.png
1

Total raw

Time.png
335
+
Battery.png
60
+
Copper plate.png
250
+
Iron plate.png
100
+
Plastic bar.png
25
+
Processing unit.png
20
+
Steel plate.png
110

Recipe

Time.png
10
+
Laser turret.png
5
+
Low density structure.png
5
+
Processing unit.png
20
Personal laser defense.png
1

Total raw

Time.png
460
+
Battery.png
60
+
Copper plate.png
500
+
Iron plate.png
200
+
Plastic bar.png
150
+
Processing unit.png
20
+
Steel plate.png
110

Stack size

20

Range

15

Shooting speed

1.5/s

Damage

30 laser

Dimensions

2×2

Energy consumption

75 kW (electric)

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png
Spidertron.png

Energy capacity

220 kJ (electric)

Prototype type

active-defense-equipment

Internal name

personal-laser-defense-equipment

Required technologies

Personal laser defense (research).png

Boosting technologies

Laser shooting speed (research).png
Energy weapons damage (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png


The Personal laser defense is a module insertable into Modular armor that provides a basic laser defense system.

It automatically targets and fires at nearby Enemies, and, unlike hand-held weapons, doesn't slow the player down when firing. It consumes power after it fires (to recharge), so it doesn't necessarily need batteries.

Damage and attack speed are static and are under the electric ammo type, it does not benefit from any other upgrades.

The Personal laser defense will fire at enemies nearby even if the player is inside a vehicle.


See also