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Difference between revisions of "Fast transport belt"

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(removed outdated info on how many fast inserters fill a belt)
 
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{{Languages}}
 
{{Languages}}
 
 
{{:Infobox:Fast transport belt}}
 
{{:Infobox:Fast transport belt}}
  
The '''Fast transport belt''' is a faster variant of the [[Transport belt]]. It's available when [[Logistics 2 (research)]] has been [[Research|researched]]. Its behaviour is exactly the same as the [[Transport belt]] at double speed. <br />
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'''Fast transport belts''' are a faster variant of the [[transport belt]], operating at double speed. They are the second tier among the three [[Belt transport system|transport belts]].
See '''[[Belt transport system]]''' for more general information about transport belts. <br />
 
  
 
==Properties==
 
==Properties==
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|-
 
|-
 
! scope="col" | Type
 
! scope="col" | Type
! scope="col" | Max. throughput (Items per [[game-second]])*
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! scope="col" | Max. throughput (Items per [[Time#Seconds|game-second]])<sup>1</sup>
! scope="col" | Speed ([[Tile|Tiles]] per [[game-second]])*
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! scope="col" | Speed ([[Time#Seconds|Tiles]] per game-second)<sup>1</sup>
! scope="col" | Max. density (Items per [[Tile|tile]])*
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! scope="col" | Max. density (Items per tile)<sup>1</sup>
 
! scope="col" | Required [[Research|technologies]]
 
! scope="col" | Required [[Research|technologies]]
 
|-
 
|-
| {{imagelink|fast-transport-belt|Fast transport belt}} || 26.66 || 3.75 || 7.111 || [[Logistics 2 (research)]]
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| {{Imagelink|Fast transport belt|Fast transport belt}} || 30 || 3.75 || 8 || [[Logistics 2 (research)]]
 
|}
 
|}
  
*See '''[[Transport_belts/Physics|Physics of Transport Belts]]''' for more detailed information.
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<sup>(1)</sup> See [[Transport belts/Physics|Physics of Transport Belts]] for more detailed information.
  
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== History ==
  
[[File:Fast_transport_belt_fulldensity.gif|right|300px|thumb|6 [[Fast inserter]]s per side will fill a fast transport belt to max. density]]
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{{history|0.17.0|
 
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* Increased throughput from 26.66 to 30 items/second.
[[File:Fast_Transport_belt_layout1.jpg|right|top|thumb|300px|Input:{{icon|iron plate|11.5}} / per game second. Output: {{icon|fast transport belt|1}} / per game second.]]
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* Consistently holds 8 items per tile.}}
  
 
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{{history|0.15.0|
== History ==
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* Increased stack size from 50 to 100.}}
  
 
{{history|0.13.0|
 
{{history|0.13.0|
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{{history|0.9.0|
 
{{history|0.9.0|
 
* Small optimisation. }}
 
* Small optimisation. }}
 
{{history|0.7.1|
 
* [[Express transport belt]] now takes 15 [[Iron gear wheel]]s to craft. }}
 
  
 
{{history|0.6.0|
 
{{history|0.6.0|
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{{history|0.1.0|
 
{{history|0.1.0|
 
* Introduced}}
 
* Introduced}}
 
  
 
== See also ==
 
== See also ==

Latest revision as of 19:02, 13 August 2021

Fast transport belt.png
Fast transport belt

Fast transport belt entity.png

Recipe

Time.png
0.5
+
Iron gear wheel.png
5
+
Transport belt.png
1
Fast transport belt.png
1

Total raw

Time.png
3.5
+
Iron plate.png
11.5

Recipe

Time.png
0.5
+
Iron gear wheel.png
5
+
Transport belt.png
1
Fast transport belt.png
1

Total raw

Time.png
3.5
+
Iron plate.png
22.5

Map color

Health

160

Resistances

Fire: 0/50%

Stack size

100

Dimensions

1×1

Belt speed

30 Items/s

Mining time

0.1

Prototype type

transport-belt

Internal name

fast-transport-belt

Required technologies

Logistics 2 (research).png
2

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Express transport belt.png

Fast transport belts are a faster variant of the transport belt, operating at double speed. They are the second tier among the three transport belts.

Properties

Type Max. throughput (Items per game-second)1 Speed (Tiles per game-second)1 Max. density (Items per tile)1 Required technologies
Fast transport belt.png
Fast transport belt
30 3.75 8 Logistics 2 (research)

(1) See Physics of Transport Belts for more detailed information.

History

  • 0.17.0:
    • Increased throughput from 26.66 to 30 items/second.
    • Consistently holds 8 items per tile.
  • 0.15.0:
    • Increased stack size from 50 to 100.
  • 0.13.0:
    • Transport belt is now connectible to the circuit network.
    • Transport belt connectible entities will now disconnect from incoming belts when marked for deconstruction.
  • 0.12.0:
    • Items on transport belts don't go off the belt at the end, so the transport belt has to go directly in front of the required inserter.
    • Optimised the transport belt movement.
  • 0.11.9:
    • Items marked for deconstruction cannot be moved by belts anymore.
    • Reduced the CPU load caused by big counts of inserters loading/unloading transport belts.
  • 0.11.0:
    • Fast/express belts are now made from the slower variants.
  • 0.9.7:
    • Belts to be deconstructed no longer accept items.
  • 0.9.6:
    • New transport belt graphics.
  • 0.9.0:
    • Small optimisation.
  • 0.6.0:
    • Transport belt doesn't pull player out of the edge of it (like items), so player won't be almost trapped on faster transport belts.
  • 0.5.0:
    • Better movement on transport belts in turns and crossings.
  • 0.2.8:
    • Cross connections of transport belt of the same type are disabled.
  • 0.2.2:
    • When transport belts are rotated (or replaced with different than opposite direction), items on transport belt are collected.
  • 0.2.1:
    • Small optimisation.

See also