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Long-handed inserter

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Revision as of 15:40, 2 February 2019 by Bilka (talk | contribs) (removed unnecessary italics)
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Long-handed inserter.png
Long-handed inserter

Long-Handed-Inserter-Between-Chests.png

Recipe

Time.png
0.5
+
Inserter.png
1
+
Iron gear wheel.png
1
+
Iron plate.png
1
Long-handed inserter.png
1

Total raw

Time.png
3.25
+
Copper plate.png
1.5
+
Iron plate.png
7

Map color

Health

Quality normal.png 160
Quality uncommon.png 208 Quality rare.png 256
Quality epic.png 304 Quality legendary.png 400

Resistances

Fire: 0/90%

Stack size

50

Rocket capacity

50

Dimensions

1×1

Energy consumption

Quality normal.png 21.4
Quality uncommon.png 27.7 Quality rare.png 34
Quality epic.png 40.3 Quality legendary.png 52.9
kW (electric)

Drain

400 W (electric)

Rotation speed

Quality normal.png 432°/s
Quality uncommon.png 562°/s Quality rare.png 691°/s
Quality epic.png 821°/s Quality legendary.png 1080°/s

Mining time

0.1

Prototype type

inserter

Internal name

long-handed-inserter

Required technologies

Automation (research).png

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The Long handed inserter is an electric inserter that picks up and places items two tiles from its location instead of the usual one. They are commonly used for placing items on a belt that is three tiles away from either an Assembling machine or a Furnace.

Long handed inserters have trouble grabbing moving items from express belts, but can do it if the belt is compressed enough. They can't grab moving items from red/blue turning belts if the item is on the far side.

For more information on mechanics and uses see Inserters.

History

  • 0.13.2:
    • Inserters connected to the circuit network now have the option to only read hand contents.
  • 0.13.0:
    • Inserters can now send the item held in hand to the circuit network.
    • Inserters are able to squeeze things slightly better to belts. more resources.
    • All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
  • 0.12.2:
    • Inserters will never take more than the max stack size of an item.
    • Inserters and logistic robots no longer extract from enemy chests
    • Inserters now correctly pick up items from splitters
  • 0.12.0:
    • Inserters can now extract from Roboports and Beacons.
    • Inserters now take items from right behind them, not from the center of the pickup target entity.
  • 0.9.2:
    • Inserters can have arbitrary pickup and insert positions.
  • 0.9.0:
    • Inserter code optimisation, inserters that have nothing to do will sleep.
  • 0.8.0:
    • Improved inserter's ability to pull from train wagons.
  • 0.5.0:
    • Inserter can now pick up up to 5 items when researched.
  • 0.4.0:
    • Smaller inserter bounding box
  • 0.3.0:
    • New Inserter graphics
  • 0.2.1:
    • The item in the hand of the inserter is returned to the player when mined.
  • 0.2.0:
    • Show direction of inserter

See also