Pipe to ground
The pipe-to-ground is a distribution method for liquids and gases. Since a basic pipe is impassable, these are necessary to keep the factory open, as well as to cross resource lines.
Only one fluid can be inside a pipe-to-ground at one time. Trying to mix two fluids can destroy one of the fluids. Read more on liquid mechanics.
Notes
- The maximum distance at which a pipe to ground can connect is 10 squares, resulting in a gap of 9 squares in between.
 - Pipe-to-ground stores less liquid than basic pipes.
 - While pipe-to-ground is the developer name for the entity, the community has taken to simply referring to this entity as "underground pipe". This is the most common reference.
 
History
- 0.13.0: 
- Underground pipes are now automatically placed at maximum distance when building by dragging.
 
 
- 0.10.1: 
- Icon changes.
 
 
- 0.9.3: 
- For two different pipe to ground types, the distance limit is now the minimum of the two connections.
 
 
- 0.9.2: 
- Pipe to ground can now reach up to 10 tiles underground.
 - A pipe to ground can have multiple underground connections.
 
 
- 0.9.0: 
- Pipe to grounds are made in pairs, and are more expensive to craft.
 
 
- 0.2.1: 
- Automatic 180 degree rotation of underground pipes when the first pipe is built.
 
 
- 0.2.0: 
- Visualization of the connection between two underground pipes.
 
 
- 0.1.0: 
- Introduced