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Kovarex enrichment process: Difference between revisions

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m Renamed from used up uranium fuel cell to depleted uranium fuel cell in 2.0
Added catalyst section. Considerable edits to description and purpose sections. Added trivia
 
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{{:Infobox:Kovarex enrichment process}}
{{:Infobox:Kovarex enrichment process}}


The '''Kovarex enrichment process''' is a method for reprocessing uranium in a [[centrifuge]]. Although the process requires a large amount of the much rarer [[uranium-235]] to start, it can be a good way to get more use out of the available [[uranium ore]].
'''Kovarex enrichment process''' is a crafting recipe to reprocess [[uranium-238]] and [[uranium-235]] in a [[centrifuge]]. It converts U-238 to U-235 at a 3:1 ratio.


== Purpose ==
== Purpose ==
[[Uranium processing]] takes 10 uranium ore and returns 1 uranium-235 with 0.007 (0.7%) probability, or 1 [[uranium-238]] with 0.993 (99.3%) probability, leading to an [[:Wikipedia:Binomial_distribution|expected]] (though not guaranteed) 1 unit of uranium-235 per approximately 143 processing cycles (or about a 1:142 ratio of U-235 to U-238). This is currently the only probability-based crafting recipe in the base game.
The kovarex enrichment process is useful because [[Uranium processing|uranium (ore) processing]] is probability-based and players cannot directly alter the probabilities. 10 uranium ore is processed into either 1 U-235 with a probability of 0.007 (0.7% chance) or 1 U-238 with a probability of 0.993 (99.3% chance), leading to an [[:Wikipedia:Binomial_distribution|expected]] output of 1 U-235 per ~143 crafting cycles, or about a 1:142 ratio of U-235 to U-238.


Uranium-235 is necessary to create [[uranium fuel cell]]s and [[atomic bomb]]s, in considerable quantities for the latter, but the probability distribution of uranium processing leads to it being produced slowly and creating large stockpiles of U-238 as a byproduct. The Kovarex process thus provides the player with a considerably faster (and deterministic) method of producing U-235, as well as a use for the surplus U-238.
U-235 is used to produce [[uranium fuel cell]]s, [[Nuclear fuel|nuclear fuel]], and [[atomic bomb]]s, but the probability distribution of uranium processing can lead to slow production of U-235 and a large surplus of U-238. Kovarex enrichment process enables faster, deterministic production of U-235 from surplus U-238.


It should be noted that U-238 is not useless; it is needed to manufacture [[uranium rounds magazine]]s, [[uranium cannon shell]]s, and [[explosive uranium cannon shell]]s, and is required as a secondary ingredient in uranium fuel cells. Therefore, it is not advisable to use the Kovarex process to convert ''all'' stockpiled U-238 into U-235. (Although, in case of shortage, [[depleted uranium fuel cell]]s can be [[Nuclear fuel reprocessing|reprocessed]] into a modest amount of U-238.)
Note that converting ''all'' U-238 into U-235 is inadvisable, since U-238 is an ingredient of uranium fuel cells, [[uranium rounds magazine]]s, [[uranium cannon shell]]s, and [[explosive uranium cannon shell]]s.
 
== Catalyst ==
Kovarex enrichment process is a [[Productivity#Catalysts|catalytic recipe]], producing and consuming the same items. The net effect of each crafting cycle consumes 3 U-238 and produces 1 U-235. The remaining 40 U-235 and 2 U-238 are treated as catalysts for the net production.
 
[[Productivity]] bonuses only apply to the net production, not the catalysts. When productivity generates extra output, it generates 1 U-235 and 0 U-238 — not 41 and 2.


== Trivia ==
== Trivia ==
* The Kovarex enrichment process is named after [https://www.factorio.com/game/about Michal Kovařík], lead designer of Factorio and co-owner of Wube, whose online nick is ''kovarex'' (which he usually spells lowercase). [https://www.reddit.com/r/factorio/comments/67bj3p/015_kovarex_uranium_enrichment_is_too_good_with/dgq2ij3/?context=1]
* The Kovarex enrichment process is named after [https://www.factorio.com/game/about Michal Kovařík], lead designer of Factorio and co-owner of Wube, whose online nick is ''kovarex'' (which he usually spells lowercase). [https://www.reddit.com/r/factorio/comments/67bj3p/015_kovarex_uranium_enrichment_is_too_good_with/dgq2ij3/?context=1]
 
* With a 60 second crafting time, kovarex enrichment process is one of the slowest recipes in the game. {{SA}} Even when fully beaconed with all legendary entities and modules, the centrifuge's [[Inserters#Insertion_limits|automatic insertion limit]] will stay at 2 crafts: 80 U-235 and 10 U-238
* In the real world, [[:Wikipedia:Uranium-235|uranium-235]] is the most common fissile isotope of uranium and makes up approximately 0.72% of naturally-occurring uranium, with the other 99.28% being [[:Wikipedia:Uranium-238|uranium-238]]. The in-game representation is thus highly accurate in this regard. Uranium is commonly [[:Wikipedia:Enriched_uranium|enriched]] in centrifuges by merely separating isotopes to increase the percentage of <sup>235</sup>U for use in fission reactions. As the Kovarex enrichment process produces more fissile material than its input, the process is more akin to [[:Wikipedia:breeder reactor|plutonium breeding]]. [https://www.reddit.com/r/factorio/comments/187kupm/kovarex_enrichment_is_plutonium_breeding_right/ Reddit discussion: Kovarex enrichment is plutonium breeding… right? ]
* In the real world, [[:Wikipedia:Uranium-235|uranium-235]] is the most common fissile isotope of uranium and makes up approximately 0.72% of naturally-occurring uranium, with the other 99.28% being [[:Wikipedia:Uranium-238|uranium-238]]. The in-game representation is thus highly accurate in this regard. Uranium is commonly [[:Wikipedia:Enriched_uranium|enriched]] in centrifuges by merely separating isotopes to increase the percentage of <sup>235</sup>U for use in fission reactions. As the Kovarex enrichment process produces more fissile material than its input, the process is more akin to [[:Wikipedia:breeder reactor|plutonium breeding]]. [https://www.reddit.com/r/factorio/comments/187kupm/kovarex_enrichment_is_plutonium_breeding_right/ Reddit discussion: Kovarex enrichment is plutonium breeding… right? ]
* Uranium munitions are made from [[:Wikipedia:depleted uranium|depleted uranium]], a byproduct of uranium enrichment, which is mostly <sup>238</sup>U whose natural admixture of the <sup>235</sup>U isotope has been lowered even further through the enrichment process. Depleted uranium is minimally radioactive and the reason for its use in munitions is its very high density and other mechanical properties, not radioactivity/toxicity.
* Uranium munitions are made from [[:Wikipedia:depleted uranium|depleted uranium]], a byproduct of uranium enrichment, which is mostly <sup>238</sup>U whose natural admixture of the <sup>235</sup>U isotope has been lowered even further through the enrichment process. Depleted uranium is minimally radioactive and the reason for its use in munitions is its very high density and other mechanical properties, not radioactivity/toxicity.
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== See also ==
== See also ==
* [[Uranium-235]]
* [[Uranium processing]]
* [[Uranium processing]]


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{{IntermediateNav}}
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Latest revision as of 08:29, 9 November 2025

Kovarex enrichment process

Recipe

60
+
40
+
5
41
+
2

Total raw

60
+
40
+
5

Prototype type

recipe

Internal name

kovarex-enrichment-process

Required technologies

Produced by

Kovarex enrichment process is a crafting recipe to reprocess uranium-238 and uranium-235 in a centrifuge. It converts U-238 to U-235 at a 3:1 ratio.

Purpose

The kovarex enrichment process is useful because uranium (ore) processing is probability-based and players cannot directly alter the probabilities. 10 uranium ore is processed into either 1 U-235 with a probability of 0.007 (0.7% chance) or 1 U-238 with a probability of 0.993 (99.3% chance), leading to an expected output of 1 U-235 per ~143 crafting cycles, or about a 1:142 ratio of U-235 to U-238.

U-235 is used to produce uranium fuel cells, nuclear fuel, and atomic bombs, but the probability distribution of uranium processing can lead to slow production of U-235 and a large surplus of U-238. Kovarex enrichment process enables faster, deterministic production of U-235 from surplus U-238.

Note that converting all U-238 into U-235 is inadvisable, since U-238 is an ingredient of uranium fuel cells, uranium rounds magazines, uranium cannon shells, and explosive uranium cannon shells.

Catalyst

Kovarex enrichment process is a catalytic recipe, producing and consuming the same items. The net effect of each crafting cycle consumes 3 U-238 and produces 1 U-235. The remaining 40 U-235 and 2 U-238 are treated as catalysts for the net production.

Productivity bonuses only apply to the net production, not the catalysts. When productivity generates extra output, it generates 1 U-235 and 0 U-238 — not 41 and 2.

Trivia

  • The Kovarex enrichment process is named after Michal Kovařík, lead designer of Factorio and co-owner of Wube, whose online nick is kovarex (which he usually spells lowercase). [1]
  • With a 60 second crafting time, kovarex enrichment process is one of the slowest recipes in the game. Even when fully beaconed with all legendary entities and modules, the centrifuge's automatic insertion limit will stay at 2 crafts: 80 U-235 and 10 U-238
  • In the real world, uranium-235 is the most common fissile isotope of uranium and makes up approximately 0.72% of naturally-occurring uranium, with the other 99.28% being uranium-238. The in-game representation is thus highly accurate in this regard. Uranium is commonly enriched in centrifuges by merely separating isotopes to increase the percentage of 235U for use in fission reactions. As the Kovarex enrichment process produces more fissile material than its input, the process is more akin to plutonium breeding. Reddit discussion: Kovarex enrichment is plutonium breeding… right?
  • Uranium munitions are made from depleted uranium, a byproduct of uranium enrichment, which is mostly 238U whose natural admixture of the 235U isotope has been lowered even further through the enrichment process. Depleted uranium is minimally radioactive and the reason for its use in munitions is its very high density and other mechanical properties, not radioactivity/toxicity.

History

  • 0.17.0:
    • Can be used with productivity modules once again.
    • Use with productivity modules now gives correct amount of bonus items.
  • 0.15.2:
    • No longer usable with productivity modules.

See also