Space science pack: Difference between revisions
Rewording to flow better, and adding the U-235 link. |
specify that uranium ingredient was during closed beta - it was removed Oct 1 2024 1af7b15. I am now the official source of this info so we dont have to quote a youtuber on it |
||
Line 5: | Line 5: | ||
In the base game, space science is an end-game science pack and is not directly craftable. Instead, it is obtained by launching a rocket from a [[rocket silo]] equipped with a [[satellite]]. 1000 space science packs are delivered to the [[cargo landing pad]] each time a rocket with a satellite is launched. A cargo landing pad must be built somewhere on the map for a rocket to launch. Space science packs are used in all [[Technologies#Infinite_technologies|infinite technologies]]. | In the base game, space science is an end-game science pack and is not directly craftable. Instead, it is obtained by launching a rocket from a [[rocket silo]] equipped with a [[satellite]]. 1000 space science packs are delivered to the [[cargo landing pad]] each time a rocket with a satellite is launched. A cargo landing pad must be built somewhere on the map for a rocket to launch. Space science packs are used in all [[Technologies#Infinite_technologies|infinite technologies]]. | ||
In Space Age, space science is a mid-game science pack. It must be crafted on a [[space platform]]{{SA}}, from ingredients which are harvested by an [[asteroid collector]]{{SA}} somewhere on the platform, then crushed by [[ | In Space Age, space science is a mid-game science pack. It must be crafted on a [[space platform]]{{SA}}, from ingredients which are harvested by an [[asteroid collector]]{{SA}} somewhere on the platform, then crushed by [[crusher]]s, and (in the case of iron ore) smelted by [[furnace]]s. (Wiki usage tip: to see the recipe, click on the "Space Age mod" tab in the infobox to the right.) Space science packs are needed for all subsequent technologies. | ||
== Achievements == | == Achievements == | ||
Line 67: | Line 67: | ||
== Trivia == | == Trivia == | ||
* Prior to [[version history/2.0.0#2.0.7|2.0]], space science could be launched in the [[rocket silo]], which would return [[raw fish]] at a 1:1 ratio, up to a maximum of 100 fish per launch. | * Prior to [[version history/2.0.0#2.0.7|2.0]], space science could be launched in the [[rocket silo]], which would return [[raw fish]] at a 1:1 ratio, up to a maximum of 100 fish per launch. | ||
* | * During the closed beta playtesting of Space Age, the space science pack used to have [[uranium-235]] as an ingredient. | ||
== History == | == History == |
Revision as of 10:53, 27 June 2025
Space science pack |
- Base game
- Space Age mod
Used by labs for research. |
|||||||||||||
Stack size |
2000 |
||||||||||||
1000 (5 stacks) |
|||||||||||||
Science capacity |
|
||||||||||||
Prototype type |
|||||||||||||
Internal name |
space-science-pack |
||||||||||||
Required technologies |
|||||||||||||
Produced by |
|||||||||||||
The space science pack is a science pack. It is used in labs to research technologies. Unlike the other science packs, the space science pack has two different sources, depending if one is playing with Space Age or not.
In the base game, space science is an end-game science pack and is not directly craftable. Instead, it is obtained by launching a rocket from a rocket silo equipped with a satellite. 1000 space science packs are delivered to the cargo landing pad each time a rocket with a satellite is launched. A cargo landing pad must be built somewhere on the map for a rocket to launch. Space science packs are used in all infinite technologies.
In Space Age, space science is a mid-game science pack. It must be crafted on a space platform, from ingredients which are harvested by an asteroid collector
somewhere on the platform, then crushed by crushers, and (in the case of iron ore) smelted by furnaces. (Wiki usage tip: to see the recipe, click on the "Space Age mod" tab in the infobox to the right.) Space science packs are needed for all subsequent technologies.
Achievements
![]() |
Research with space Research a technology using space science packs. |
Costs
The following shows the minimum items required to produce 1000 space science packs in the base game. It is calculated using a single rocket silo with no modules or beacons. The crafting of some intermediate products is not shown (due to the assumption that these items are available in large quantities within the factory).
1 rocket and satellite cost giving 1000 packs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Total raw costs
Recipe per 1000 packs |
Recipe per 1 pack | |
---|---|---|
28725 | 28.7 | |
69288 | 69.3 | |
2700 | 2.7 | |
9900 | 9.9 | |
10500 | 10.5 | |
15500 | 15.5 |
Trivia
- Prior to 2.0, space science could be launched in the rocket silo, which would return raw fish at a 1:1 ratio, up to a maximum of 100 fish per launch.
- During the closed beta playtesting of Space Age, the space science pack used to have uranium-235 as an ingredient.
History
- 2.0.7:
- Launching space science pack into space no longer returns fish as there is now an other method to automate obtaining fish.
- 1.0.0:
- Launching a rocket with space science packs inside now returns raw fish (not documented)
- 0.15.0:
- Introduced