Nutrients: Difference between revisions
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=== Notes === | |||
* Nutrients made from [[spoilage]] are initially half-spoilt. [[recycler|Recycling]] nutrients always behaves as if the nutrients were made from spoilage. | |||
* [[Assembling machine 1]] cannot create nutrients, despite not requiring a fluid input | |||
== History == | == History == | ||
Revision as of 06:08, 11 December 2024
| Nutrients |
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Stack size |
100 |
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2000 (20 stacks) |
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Fuel value |
2.0 MJ (nutrients) |
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Prototype type |
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Internal name |
nutrients |
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Consumed by |
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Used as fuel by |
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Object description
| This article is a stub, and not comprehensive. |
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| You can help this wiki by expanding it. |
Nutrients are the fuel for Biochambers and are sometimes used as ingredients in recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness.
Alternative recipes
| Recipe | Ingredients | Result | Produced by |
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Notes
- Nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.
- Assembling machine 1 cannot create nutrients, despite not requiring a fluid input