Tesla turret: Difference between revisions
GoatWizard (talk | contribs) (Changed most of the text.) |
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Against large [[enemies]] like stompers, strafers and demolishers, the electric bolt can hit the same enemy multiple times because it can bounce between different segments on the same enemy. | Against large [[enemies]] like stompers, strafers and demolishers, the electric bolt can hit the same enemy multiple times because it can bounce between different segments on the same enemy. | ||
The tesla turret is ineffective on [[Space platform|space platforms]] as all [[asteroids]] have 100% electric [[Damage#Resistance|resistance]]. | |||
== History == | == History == |
Revision as of 16:01, 2 December 2024
Tesla turret |
Recipe |
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Total raw |
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Map color |
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Health |
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Stack size |
10 |
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10 |
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Range |
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Shooting speed |
0.5/s |
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Damage |
120 electric
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Dimensions |
4×4 |
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Energy consumption |
7 MW (electric) |
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Drain |
1 MW (electric) |
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Mining time |
0.5 |
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Prototype type |
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Internal name |
tesla-turret |
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Required technologies |
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Boosting technologies |
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Produced by |
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This article is a stub, and not comprehensive. |
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Space Age expansion exclusive feature.
The Tesla turret is a powerful turret dealing electric damage capable of hitting multiple enemies at once. The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.
Unlike the handheld tesla gun, the tesla turret does not require tesla ammo. It only needs electricity to operate, which can cause electricity usage spikes during attacks. These can be offset by using accumulators (or steam storage and excess steam turbines).
Against large enemies like stompers, strafers and demolishers, the electric bolt can hit the same enemy multiple times because it can bounce between different segments on the same enemy.
The tesla turret is ineffective on space platforms as all asteroids have 100% electric resistance.