Nutrients: Difference between revisions
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Fuel value and spoilage interaction. |
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'''Nutrients''' are the fuel for [[Biochamber]]s and are sometimes used as ingredients | '''Nutrients''' are the fuel for [[Biochamber]]s and are sometimes used as ingredients in recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness. | ||
== Alternative recipes == | == Alternative recipes == | ||
Revision as of 16:13, 10 November 2024
| Nutrients |
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Stack size |
100 |
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2000 (20 stacks) |
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Fuel value |
2.0 MJ (nutrients) |
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Prototype type |
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Internal name |
nutrients |
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Consumed by |
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Used as fuel by |
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Object description
| This article is a stub, and not comprehensive. |
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| You can help this wiki by expanding it. |
Nutrients are the fuel for Biochambers and are sometimes used as ingredients in recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness.
Alternative recipes
| Recipe | Ingredients | Result | Produced by |
|---|---|---|---|
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Note that nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.