Nutrients: Difference between revisions
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Nutrients are fuel; they're not usually used as ingredients. |
→Alternative recipes: Added some extra info |
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| {{Icon|Nutrients from biter egg}} || {{Icon|Time|2}} + {{Icon|Biter egg|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | | {{Icon|Nutrients from biter egg}} || {{Icon|Time|2}} + {{Icon|Biter egg|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | ||
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Note that nutrients made from spoilage are initially half-spoilt. [[recycler|Recycling]] nutrients always behaves as if the nutrients were made from spoilage. | |||
== History == | == History == | ||
Revision as of 10:06, 6 November 2024
| Nutrients |
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Stack size |
100 |
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2000 (20 stacks) |
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Fuel value |
2.0 MJ (nutrients) |
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Prototype type |
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Internal name |
nutrients |
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Consumed by |
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Used as fuel by |
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Object description
| This article is a stub, and not comprehensive. |
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| You can help this wiki by expanding it. |
Nutrients are the fuel for Biochambers and are sometimes used as ingredients to recipes. There are several ways to generate nutrients from biological materials.
Alternative recipes
| Recipe | Ingredients | Result | Produced by |
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Note that nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.