Nutrients: Difference between revisions
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(Nutrients are fuel; they're not usually used as ingredients.) |
(→Alternative recipes: Added some extra info) |
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| {{Icon|Nutrients from biter egg}} || {{Icon|Time|2}} + {{Icon|Biter egg|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | | {{Icon|Nutrients from biter egg}} || {{Icon|Time|2}} + {{Icon|Biter egg|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | ||
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Note that nutrients made from spoilage are initially half-spoilt. [[recycler|Recycling]] nutrients always behaves as if the nutrients were made from spoilage. | |||
== History == | == History == |
Revision as of 10:06, 6 November 2024
Nutrients |
Stack size |
100 |
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2000 (20 stacks) |
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Prototype type |
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Internal name |
nutrients |
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Consumed by |
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Used as fuel by |
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This article is a stub, and not comprehensive. |
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You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Nutrients are the fuel for Biochambers and are sometimes used as ingredients to recipes. There are several ways to generate nutrients from biological materials.
Alternative recipes
Recipe | Ingredients | Result | Produced by |
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Note that nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.