Discharge defense: Difference between revisions
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== History == | == History == | ||
{{history|0.15.0| | |||
* Decreased the size of Discharge defense equipment from 3x3 to 2x2.}} | |||
{{history|0.13.0| | |||
* Power consumption increased by a factor of 10.}} | |||
{{history|0.12.0| | |||
* Power consumption increased by a factor of 100.}} | |||
{{history|0.7.3| | {{history|0.7.3| |
Revision as of 09:46, 16 September 2019
Discharge defense |
Recipe |
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+ + + → | |||||||||||||
Total raw |
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+ + + + + | |||||||||||||
Stack size |
20 |
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Range |
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Shooting speed |
0.4/s |
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Damage |
100 electric |
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Area of effect size |
8 |
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Dimensions |
2×2 |
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Energy consumption |
800 kW (electric) |
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Placed in |
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Energy capacity |
4040 kJ (electric) |
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Prototype type |
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Internal name |
discharge-defense-equipment |
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Required technologies |
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Produced by |
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The discharge defense provides an emergency self defense system when it is inserted into modular armor. When triggered by left-clicking with the discharge defense remote it pushes back, stuns, and damages enemies arround the player.
History
- 0.15.0:
- Decreased the size of Discharge defense equipment from 3x3 to 2x2.
- 0.13.0:
- Power consumption increased by a factor of 10.
- 0.12.0:
- Power consumption increased by a factor of 100.
- 0.7.3:
- Now only damages enemies
- Damage tripled
- Smaller cooldown
- Smaller power consumption.
- 0.7.0:
- Introduced