Battery: Difference between revisions
(Changed links going to the redirect High tech science pack to go to Utility science pack.) |
m (→History: added to history) |
||
Line 15: | Line 15: | ||
* Research overhaul. Battery is no longer required for [[Science pack 3]] and is now required for [[Utility science pack]]. | * Research overhaul. Battery is no longer required for [[Science pack 3]] and is now required for [[Utility science pack]]. | ||
}} | }} | ||
{{history|0.9.0| | |||
* Introduced}} | |||
== See also == | == See also == |
Revision as of 05:06, 16 September 2019
Battery |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + | |
Stack size |
200 |
400 (2 stacks) |
|
Prototype type |
|
Internal name |
battery |
Required technologies |
|
Produced by |
|
Consumed by |
|
Recipe |
|
+ + + → | |
Total raw |
|
+ + + | |
Stack size |
200 |
400 (2 stacks) |
|
Prototype type |
|
Internal name |
battery |
Required technologies |
|
Produced by |
|
Consumed by |
|
This article is about the battery intermediate product. For the modular armor equipment, see Personal battery and Personal battery MK2. For the technology, see battery (research).
The battery is an intermediate product used in several key recipes, including the Utility science pack which is required for late-game research, and the flying robot frame, which is required to build logistic and construction robots.
Furthermore, batteries are a crucial component of powering a factory using solar power because of their use in crafting accumulators. Batteries are also used for defense, as they are needed to make laser turrets, which is the only turret that uses electricity instead of ammunition in item or fluid form.
History
- 0.16.51:
- Changed the battery item icon to be more consistent with the technology icon.
- 0.15.0:
- Research overhaul. Battery is no longer required for Science pack 3 and is now required for Utility science pack.
- 0.9.0:
- Introduced