Archive:Flamethrower damage (research)/de: Difference between revisions
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| {{Icontech|Flamethrower damage (research)|6}} Flammenwerferschaden 6 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 500</big> || 20% || 160% | | {{Icontech|Flamethrower damage (research)|6}} Flammenwerferschaden 6 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 500</big> || 20% || 160% | ||
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| {{Icontech|Flamethrower damage (research)|7-∞}} Flammenwerferschaden 7-∞ || {{Icon|Time|60 | | {{Icontech|Flamethrower damage (research)|7-∞}} Flammenwerferschaden 7-∞ || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} {{Icon|Space science pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (also 1000 für level 7) || 20% pro level || 160% + <pre class="keyboard-key">20%*(Level-6)</pre> | ||
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Revision as of 08:24, 11 July 2018
Flammenwerferschaden |
Kosten |
|
✖ 100 | |
Prototyp-Typ |
|
Interner Name |
flamethrower-damage-1 |
Benötigte Technologien |
|
Ermöglicht |
|
Die Flammenwerferschaden Technologien beeinflussen Flammenwerfer und Flammenwerfer-Geschützturm Schaden.
Technologie | Kosten | Auswirkung | Aufaddierte Auswirkung |
---|---|---|---|
Flammenwerferschaden 1 | X 100 | 20% | 20% |
Flammenwerferschaden 2 | X 200 | 20% | 40% |
Flammenwerferschaden 3 | X 250 | 30% | 70% |
Flammenwerferschaden 4 | X 250 | 30% | 100% |
Flammenwerferschaden 5 | X 400 | 40% | 140% |
Flammenwerferschaden 6 | X 500 | 20% | 160% |
Flammenwerferschaden 7-∞ | 2^(Level-7)*1000 (also 1000 für level 7) |
X 20% pro level | 160% + 20%*(Level-6) |