Power armor: Difference between revisions

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{{CombatNav}}
{{CombatNav}}
 
{{C|Armor}}
[[Category:Items]]
[[Category:Equipment]]
[[Category:Combat]]

Revision as of 18:25, 14 August 2017

Power armor

Recipe

20
+
20
+
40
+
40
1

Total raw

20
+
20
+
40
+
40

Resistances

Acid: 0/60%
Explosion: 40/40%
Fire: 0/60%
Physical: 8/30%

Inventory size bonus

Normal quality 20
Uncommon 26 Rare 32
Epic 38 Legendary 50

Equipment grid size

Normal quality 6×8
Uncommon 7×9 Rare 8×10
Epic 9×11 Legendary 11×13

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor

Accepted equipment

Required technologies

Produced by

Object description

Power armor provides access to equipment modules which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor has a bigger equipment grid, durability and inventory size bonus than the modular armor.

History

  • 0.13.0:
    • Armors have inventory size bonuses.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also