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===Biomes===
=== Biomes ===


Gleba hosts multiple biomes.
Gleba hosts multiple biomes.


;Deep water
; Deep water lake
:Impassable, adsorbs [[Pollution|spores]]  
: A region of deep water that is impassable without [[landfill]].
;Shallows
; Blue marsh
:A walkable murky water, filled with [[watercane|watercanes]]. Players are slowed down, and [[Enemies|pentapods]] will create their nests in these tiles
: An area of shallow water with some buildable terrain, typically bordering deep water lakes. Does not contain any farmland.
;Green lowlands
; Midlands
;Red lowlands
: Turquoise or orange terrain with no marshlands, suitable for building without needing [[landfill]].
;Green midlands
; Highlands
;Red midlands
: Darker terrain suitable for building without needing [[landfill]]. [[Stone]] can be found in this biome.
;Highlands
; Green biome
: Marshy terrain where [[Yumako tree]]s can grow. Contains a small amount of natural [[Yumako]] soil, a larger quantity of yumako wetlands where [[artificial yumako soil]] can be placed, and all other terrain in the biome can have [[overgrowth yumako soil]] placed on them. [[Copper stromatolite]]s can be found in this biome in abundance.
; Red biome
: Marshy terrain where [[Jellystem]]s can grow. Contains a small amount of natural [[Jellynut]] soil, a larger quantity of jellynut wetlands where [[artificial jellynut soil]] can be placed, and all other terrain in the biome can have [[overgrowth jellynut soil]] placed on them. [[Iron stromatolite]]s can be found in this biome in abundance.
 
Pentapod enemies can only build nests on shallow water tiles, so midlands and highlands act as natural barriers to their expansion (artificial barriers can be made as well via [[landfill]] or similar tiles).


== Mechanics ==
== Mechanics ==

Revision as of 16:45, 12 December 2024

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Space Age expansion exclusive feature.

Gleba preview.png

Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.

It is home to the pentapods, which are spider-like enemies who are attracted to the scent of biological processing called Spores, similar to the way that Nauvis creatures negatively respond to pollution. One of the most prominent traits of Gleba is that nearly everything takes a biological form.

Planet discovery Gleba (research) is required to travel to the planet.

Exclusive Items

The following items are unlocked on Gleba and can only be crafted on-planet:

The following items are unlocked on Gleba but can be crafted elsewhere:

Surface

Properties

Gleba Surface Properties
Property Value
Pollutant Type Spores
Day Night Cycle 10 Minutes
Magnetic Field 10
Solar Power 50%
Pressure 2000
Gravity 20

Biomes

Gleba hosts multiple biomes.

Deep water lake
A region of deep water that is impassable without landfill.
Blue marsh
An area of shallow water with some buildable terrain, typically bordering deep water lakes. Does not contain any farmland.
Midlands
Turquoise or orange terrain with no marshlands, suitable for building without needing landfill.
Highlands
Darker terrain suitable for building without needing landfill. Stone can be found in this biome.
Green biome
Marshy terrain where Yumako trees can grow. Contains a small amount of natural Yumako soil, a larger quantity of yumako wetlands where artificial yumako soil can be placed, and all other terrain in the biome can have overgrowth yumako soil placed on them. Copper stromatolites can be found in this biome in abundance.
Red biome
Marshy terrain where Jellystems can grow. Contains a small amount of natural Jellynut soil, a larger quantity of jellynut wetlands where artificial jellynut soil can be placed, and all other terrain in the biome can have overgrowth jellynut soil placed on them. Iron stromatolites can be found in this biome in abundance.

Pentapod enemies can only build nests on shallow water tiles, so midlands and highlands act as natural barriers to their expansion (artificial barriers can be made as well via landfill or similar tiles).

Mechanics

Main article: Spoilage mechanics

Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage, with a few exceptions. This process is inevitable and cannot be stopped.

The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.

The Biochamber, Gleba's special production building, uses a fuel source, nutrients. Nutrients also can spoil, and have a short, 5 minute spoil time.

Access to basic resources

Space routes

Gleba is connected to 4 other planets: Nauvis, Vulcanus, Fulgora, and Aquilo.

Planet Distance
Planet Distance (km)
Nauvis 15,000
Vulcanus 15,000
Fulgora 15,000
Aquilo 30,000

Asteroid rate graphs:

Asteroid chart Nauvis Gleba.png
Space route from Nauvis to Gleba
Asteroid chart Vulcanus Gleba.png
Space route from Vulcanus to Gleba
Asteroid chart Gleba Fulgora.png
Space route from Gleba to Fulgora
Asteroid chart Gleba Aquilo.png
Space route from Gleba to Aquilo

Graph legend:

Asteroid type Chunk Medium Big
Metallic asteroid chunk.png Metallic Blue Red Cyan
Carbonic asteroid chunk.png Carbonic Orange Yellow Brown
Oxide asteroid chunk.png Oxide Green Magenta Purple

Orbit

Properties

Property Value
Solar Power 200%
Asteroid Spawning Types
Asteroid Type Spawn Ratio
Metallic asteroid chunk 2
Carbonic asteroid chunk 5
Oxide asteroid chunk 1
Promethium asteroid chunk 0
Asteroid Spawning Sizes
Asteroid Size Spawn %
Chunk .30
Medium .25
Big 0
Huge 0

Note:

  • Chunks spawn at Nauvis at 1.25%
  • Huge Asteroids only spawn past Aquilo

Gallery

Trivia

  • In biology, a gleba is a fleshy, spore-filled inner mass of some fungus like the puffball.
  • During development, Gleba was once named Bacchus, after the Roman god of fertility, orchards, and vegetation.

History

See also