Spidertron remote: Difference between revisions
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The '''spidertron remote''' can be used to remotely control a [[spidertron]]. First, the remote needs to be connected to a spidertron, this is done by clicking a spidertron with the remote in the cursor. Then, clicking with the remote in the map view or in the world will prompt the connected spidertron to move to the clicked location. It will move there in a straight line, without doing any pathfinding. | The '''spidertron remote''' can be used to remotely control a [[spidertron]]. First, the remote needs to be connected to a spidertron, this is done by clicking a spidertron with the remote in the cursor. Then, clicking with the remote in the map view or in the world will prompt the connected spidertron to move to the clicked location. It will move there in a straight line, without doing any pathfinding. | ||
The remote | Move commands can be queued by using {{Keybinding|shift|lmb}} with the remote in the map view or in the world. Queuing move commands allows to create complex paths for the spidertron. The queued goal positions and their connections are drawn in the spidertron's color both in the map view and in the world. Alternatively, {{keybinding|ctrl|lmb}} with the remote can be used to command the spidertron to follow a specific entity, such as a [[player]] or another [[vehicle]]. | ||
The remote can be reset by using {{keybinding|shift|rmb}} on it, so it can be bound to a different to a spidertron. The remote is also disconnected from the spidertron if that spidertron is destroyed or picked up by a player. | |||
The remote shows the name and color of the connected spidertron in its tooltip and the three bulbs in the top right of the remote's icon will be colored in the spidertron's color. | The remote shows the name and color of the connected spidertron in its tooltip and the three bulbs in the top right of the remote's icon will be colored in the spidertron's color. | ||
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== History == | == History == | ||
{{history|1.1.0| | |||
* Spidertron remotes now allow to add queue commands and a command to follow any entity. | |||
* Added a way to reset spidertron remote.}} | |||
{{history|1.0.0| | {{history|1.0.0| |
Revision as of 17:59, 26 November 2020
Spidertron remote |
Allows sending simple move commands to the spidertron from the map or the world. Must be first connected to a spidertron by clicking it with the remote. |
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Stack size |
1 |
Prototype type |
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Internal name |
spidertron-remote |
The spidertron remote can be used to remotely control a spidertron. First, the remote needs to be connected to a spidertron, this is done by clicking a spidertron with the remote in the cursor. Then, clicking with the remote in the map view or in the world will prompt the connected spidertron to move to the clicked location. It will move there in a straight line, without doing any pathfinding.
Move commands can be queued by using SHIFT + Left mouse button with the remote in the map view or in the world. Queuing move commands allows to create complex paths for the spidertron. The queued goal positions and their connections are drawn in the spidertron's color both in the map view and in the world. Alternatively, CTRL + Left mouse button with the remote can be used to command the spidertron to follow a specific entity, such as a player or another vehicle.
The remote can be reset by using SHIFT + Right mouse button on it, so it can be bound to a different to a spidertron. The remote is also disconnected from the spidertron if that spidertron is destroyed or picked up by a player.
The remote shows the name and color of the connected spidertron in its tooltip and the three bulbs in the top right of the remote's icon will be colored in the spidertron's color.
History
- 1.1.0:
- Spidertron remotes now allow to add queue commands and a command to follow any entity.
- Added a way to reset spidertron remote.
- 1.0.0:
- Introduced