Defender capsule: Difference between revisions
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== Strategy == | == Strategy == | ||
Follower robots will only loosely follow the player and are subject to inertia. This allows the player to 'swing' packs of follower robots into enemy bases to damage enemy structures with less risk to himself. Launching [[Distractor capsule]]s into the enemy base, as well as using the speed of the [[Car]] or [[ | Follower robots will only loosely follow the player and are subject to inertia. This allows the player to 'swing' packs of follower robots into enemy bases to damage enemy structures with less risk to himself. Launching [[Distractor capsule]]s into the enemy base, as well as using the speed of the [[Car]] or [[Exoskeleton]] can further reduce damage to the player. | ||
== Count Limit == | == Count Limit == |
Revision as of 18:40, 4 September 2017
Defender capsule |
A basic capsule which, when used, will spawn a single Defender robot. The Defender has infinite ammunition and will follow the player, attacking any enemies that come within range, until it is destroyed or its lifespan elapses. To use; place the capsule in a quick-bar slot and press the corresponding quick-slot key. The capsule will fly to the position of the cursor and deploy.
Achievements
Minions Have 100 combat robots or more following you. |
Strategy
Follower robots will only loosely follow the player and are subject to inertia. This allows the player to 'swing' packs of follower robots into enemy bases to damage enemy structures with less risk to himself. Launching Distractor capsules into the enemy base, as well as using the speed of the Car or Exoskeleton can further reduce damage to the player.
Count Limit
The maximum number of active Defender robots is limited by the Follower robot count research. While using follower robots, the number of robots in-use will be visible on an icon to the right of the quick-bar. Hovering over the icon with the cursor will show the types of robots and the currently researched maximum.