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m Grammar fix for use against asteroids
Alfonse (talk | contribs)
The 12 MJ is not "on top of" the 7 MW; it *causes* the 7 MW.
 
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{{:Infobox:Tesla turret}}
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{{About/Space age}}
{{About/Space age}}
The '''Tesla turret''' is a powerful turret dealing electric damage capable of hitting multiple enemies at once.  
The '''Tesla turret''' is a powerful turret dealing electric damage capable of hitting multiple enemies at once.  
The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.
The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.


Unlike the handheld [[tesla gun]], the tesla turret does '''not''' require [[tesla ammo]]. It only needs [[electricity]] to operate, which can cause electricity usage spikes during attacks. These can be offset by using [[accumulator]]s (or [[Storage_tank#Usage_as_.22Energy-tank.22|steam storage]] and excess [[steam turbine]]s).
Unlike the handheld [[tesla gun]], the tesla turret does '''not''' require [[tesla ammo]]. It only needs [[electricity]] to operate. It consumes 1 MW continuously. Each shot consumes 12 MJ of energy, so when firing at full speed, the turret pulls a total of 7 MW. These can be offset by using [[accumulator]]s (or [[Storage_tank#Usage_as_.22Energy-tank.22|steam storage]] and excess [[steam turbine]]s).


Against large [[enemies]] like stompers, strafers and demolishers, the electric bolt can hit the same enemy multiple times because it can bounce between different segments on the same enemy.  
Many larger enemies are segmented (demolishers, stompers and strafers); this means that they have different target entities that share a single pool of hit points. The tesla turret can be particularly effective against such enemies, as a single electric bolt can bounce between different segments of the same enemy.


The tesla turret is ineffective on [[Space platform|space platforms]] as all [[asteroids]] have 100% electric [[Damage#Resistance|resistance]].
The tesla turret is ineffective against [[asteroids]] as they all have 100% electric [[Damage#Resistance|resistance]].


== History ==
== History ==

Latest revision as of 17:38, 8 January 2025

Tesla turret

Recipe

30
+
500
+
10
+
10
+
50
+
1
1

Total raw

30
+
500
+
10
+
10
+
50
+
1

Map color

Health

1000
1300 1600
1900 2500

Stack size

10

Rocket capacity

10

Range

30
33 36
39 45

Shooting speed

0.5/s

Damage

120 electric
(10 targets)
Fork chance per jump:

5%
10% 15%
20% 30%

Dimensions

4×4

Energy consumption

7 MW (electric)

Drain

1 MW (electric)

Mining time

0.5

Prototype type

electric-turret

Internal name

tesla-turret

Required technologies

Boosting technologies

Produced by

Space Age expansion exclusive feature.

The Tesla turret is a powerful turret dealing electric damage capable of hitting multiple enemies at once. The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.

Unlike the handheld tesla gun, the tesla turret does not require tesla ammo. It only needs electricity to operate. It consumes 1 MW continuously. Each shot consumes 12 MJ of energy, so when firing at full speed, the turret pulls a total of 7 MW. These can be offset by using accumulators (or steam storage and excess steam turbines).

Many larger enemies are segmented (demolishers, stompers and strafers); this means that they have different target entities that share a single pool of hit points. The tesla turret can be particularly effective against such enemies, as a single electric bolt can bounce between different segments of the same enemy.

The tesla turret is ineffective against asteroids as they all have 100% electric resistance.

History

See also