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Flamethrower ammo: Difference between revisions

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Added History section and Factorio Origins: Flamethrower Ammo
History: Lowered stack size of ammo in 2.0
 
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== History ==
== History ==
{{history|2.0.7|
* Lowered stack size of ammo from 200 to 100.
}}
{{history|0.17.60|
{{history|0.17.60|
* Recipe requires crude oil instead of heavy oil and light oil.}}
* Recipe requires crude oil instead of heavy oil and light oil.}}
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* [[Flamethrower]]
* [[Flamethrower]]
* [[Enemies]]
* [[Enemies]]
* [[Damage|Damage & resistances]]
* [[Damage]]
* [[Defense]]


{{CombatNav}}
{{CombatNav}}
{{C|Ammo}}
{{C|Ammo}}

Latest revision as of 09:30, 23 October 2024

Flamethrower ammo

Recipe

6
+
100
+
5
1

Total raw

6
+
100
+
5

Stack size

100

Shooting speed

30/s

Damage

Damage:

60/s
78/s 96/s
114/s 150/s
(fire)

Duration:
30s
39s 48s
57s 75s

Contact damage: 2 (fire)
Fire on the ground: 13/s (fire)
Ignited objects: 100/s (fire)

Area of effect size

2.5

Magazine size

100

Used as ammunition by

Prototype type

ammo

Internal name

flamethrower-ammo

Required technologies

Boosting technologies

Produced by

Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds.

This ammunition is used for the flamethrower. Currently this is the only available type of flamethrower ammunition.

Note that flamethrower turrets use oil directly instead of this ammo.

History

  • 2.0.7:
    • Lowered stack size of ammo from 200 to 100.
  • 0.17.60:
    • Recipe requires crude oil instead of heavy oil and light oil.
  • 0.15.0:
    • Recipe requires steel instead of iron.
  • 0.9.0:
    • Recipe changed from steel and coal to iron, heavy oil, light oil.

See also