Refined flammables (research)
		
		
		
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| Refined flammables (research) | 
| Cost | |
| ✖ 100 | |
| Prototype type | |
| Internal name | refined-flammables-1 | 
| Required technologies | |
| Allows | |
Refined flammables (research) affects the damage of all flammables, including handheld flamethrower ammo and flamethrower turrets.
| Technology | Cost | Per level | Cumulative | 
|---|---|---|---|
| Refined flammables 1 | ✖ 100 | 20% | 20% | 
| Refined flammables 2 | ✖ 200 | 20% | 40% | 
| Refined flammables 3 | ✖ 300 | 20% | 60% | 
| Refined flammables 4 | ✖ 400 | 30% | 90% | 
| Refined flammables 5 | ✖ 500 | 30% | 120% | 
| Refined flammables 6 | ✖ 600 | 40% | 160% | 
| Refined flammables 7-∞ | ✖ 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) | 20% per level | 180% + 20%*(Level-7) | 
In Space Age, level 6 of the tech also requires space science and the infinite tech requires agricultural science pack, but everything else is unchanged.
| Technology | Cost | Per level | Cumulative | 
|---|---|---|---|
| Refined flammables 6 | ✖ 600 | 40% | 160% | 
| Refined flammables 7-∞ | ✖ 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) | 20% per level | 180% + 20%*(Level-7) | 
History
- 0.17.0: 
- Added as part of military technology balance rework.
 












































































































































