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Power switch: Difference between revisions

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== History ==
== History ==
{{History|2.0.7|
* Stack size reduced from 50 to 10.
}}


{{history|0.13.5|
{{history|0.16.0|
* Power switch will not show electric sparks in some situations. [https://forums.factorio.com/28026 *]}}
* Power switches can be opened from the zoomed-to-world view.}}


{{history|0.13.2|
{{history|0.15.24|
* Improved localization of the power switch GUI. [https://forums.factorio.com/27483 *]}}
* Power switch connections are now stored in the blueprint.}}


{{history|0.13.0|
{{history|0.13.0|

Latest revision as of 10:21, 23 October 2024

Power switch.png
Power switch

Power switch entity anim.gif

Recipe

Time.png
2
+
Copper cable.png
5
+
Electronic circuit.png
2
+
Iron plate.png
5
Power switch.png
1

Total raw

Time.png
5.75
+
Copper plate.png
5.5
+
Iron plate.png
7

Map color

Health

Quality normal.png 200
Quality uncommon.png 260 Quality rare.png 320
Quality epic.png 380 Quality legendary.png 500

Stack size

10

Rocket capacity

10 (1 stack)

Mining time

0.2

Wire reach

9 tiles

Prototype type

power-switch

Internal name

power-switch

Required technologies

Circuit network (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The power switch is a machine used to toggle connections between copper cables. The machine can be controlled by circuit and logistics networks. The machine does not require energy itself and does not limit the throughput of the electrical network.

Mechanics

The power switch has two sides on which copper cables may be attached. The switch can be either on or off. Sparks are emitted from the machine while on and electricity may flow between the copper cables attached to it, in either direction. Copper cables can be attached to the sides of a power switch by holding them and using the left mouse button on the switch.

The switch has no effect if other connections between the two sides exist. Cables may have to be isolated manually using methods such as clearing all cables on an electric pole by holding shift while using the left mouse button. Another method of isolating cables is to remove individual cables from electric poles by holding copper cable and using the left mouse button on the poles it's connected to.

The power switch may be opened in map view, which allows the player to toggle it on or off from a distance.

Gallery

History

  • 2.0.7:
    • Stack size reduced from 50 to 10.
  • 0.16.0:
    • Power switches can be opened from the zoomed-to-world view.
  • 0.15.24:
    • Power switch connections are now stored in the blueprint.

See also