Uranium processing: Difference between revisions
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'''Uranium processing''' is the only way to use [[uranium ore]] and the first source of [[uranium-235]] and [[uranium-238]] that is available to the player. The process has a 99.3% chance to produce 1 uranium-238 and a 0.7% chance to produce 1 uranium-235. | '''Uranium processing''' is the only way to use [[uranium ore]] and the first source of [[uranium-235]] and [[uranium-238]] that is available to the [[player]]. The process has a 99.3% chance to produce 1 uranium-238 and a 0.7% chance to produce 1 uranium-235. | ||
== Initiating the [[Kovarex enrichment process]] == | |||
Unlike most other crafting processes, uranium processing creates U-235 and U-238 based on probability, rather than in guaranteed deterministic amounts. Additionally, the Kovarex process requires a bulk stockpile of 40 units of the rare uranium-235 isotope to initiate in a single centrifuge. Therefore, planning uranium mining and processing for the Kovarex process takes certain considerations not encountered elsewhere in the game. | |||
=== Expected value === | |||
As U-235 is created in centrifuges running uranium processing with ''p = 0.007'', the expected number of processing cycles to gain a single unit is ''E(1,p) = 1 ÷ p = ~143''. The expected number of cycles to gain 40 units is then ''E(40,p) = 40 × E(1,p)'' = '''~5,714 cycles'''. Note that running this many cycles requires mining 57,140 uranium ore, a non-trivial task. | |||
However, given the nature of probability, it is impossible to guarantee that 40 units will be reached in this number of cycles; as a matter of fact, some mathematics yields that the probability that 5,714 cycles will produce ''at least'' 40 units of U-235 is only about 52%. | |||
As each cycle takes 12 seconds, it takes on average 12 * 143 = 1716 seconds to produce 1 U-235 (assuming no productivity or speed modules). This can be turned into 10 [[uranium fuel cell|uranium fuel cells]], each of which lasts 200 seconds, so in total 2000 seconds. That means one centrifuge constantly running can produce enough fuel cells to continuously power one reactor, although this is random. See [[Tutorial:Nuclear_power#Nuclear_reactor]]. The Kovarex enrichment process is a much more efficient way to produce U-235. | |||
=== Confidence levels === | |||
[[File:Kovarex-prob-chart.png|300px|thumb|right|Probability of reaching 40 U-235 from uranium processing by number of cycles (click to enlarge)]] | |||
Some further mathematics enables one to calculate the number of uranium processing cycles one must run to obtain ''at least'' 40 units of U-235 (given ''p = 0.007'') with a given level of confidence (probability of achieving the set goal). | |||
As discussed in the previous section, the level of confidence corresponding to 5,714 cycles (for which the ''expected value'' of U-235 gained is 40) happens to be about 52% (or, in other words, with this number of cycles, one can expect to fail to reach 40 U-235 a bit less than once out of every 2 tries). | |||
Some further example confidence levels that may be of interest to players are given in the table below. Consult the chart to the right for custom values. | |||
{| class="wikitable" style="text-align: center;" | |||
!style="width: 120px;" |Confidence level | |||
!style="width: 100px;" |Failures | |||
!Cycles required | |||
|- | |||
| 10% || 9 out of 10 || 4,595 | |||
|- | |||
| 50% || 1 out of 2 || 5,667 | |||
|- | |||
| 90% || 1 out of 10 || 6,894 | |||
|- | |||
| 95% || 1 out of 20 || 7,272 | |||
|- | |||
| 99% || 1 out of 100 || 8,015 | |||
|- | |||
|} | |||
== Trivia == | |||
* Excluding Space Age-exclusive recipes, this is the only recipe in the base game to have random products. | |||
== History == | == History == |
Latest revision as of 04:19, 29 November 2024
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uranium-processing |
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Uranium processing is the only way to use uranium ore and the first source of uranium-235 and uranium-238 that is available to the player. The process has a 99.3% chance to produce 1 uranium-238 and a 0.7% chance to produce 1 uranium-235.
Initiating the Kovarex enrichment process
Unlike most other crafting processes, uranium processing creates U-235 and U-238 based on probability, rather than in guaranteed deterministic amounts. Additionally, the Kovarex process requires a bulk stockpile of 40 units of the rare uranium-235 isotope to initiate in a single centrifuge. Therefore, planning uranium mining and processing for the Kovarex process takes certain considerations not encountered elsewhere in the game.
Expected value
As U-235 is created in centrifuges running uranium processing with p = 0.007, the expected number of processing cycles to gain a single unit is E(1,p) = 1 ÷ p = ~143. The expected number of cycles to gain 40 units is then E(40,p) = 40 × E(1,p) = ~5,714 cycles. Note that running this many cycles requires mining 57,140 uranium ore, a non-trivial task.
However, given the nature of probability, it is impossible to guarantee that 40 units will be reached in this number of cycles; as a matter of fact, some mathematics yields that the probability that 5,714 cycles will produce at least 40 units of U-235 is only about 52%.
As each cycle takes 12 seconds, it takes on average 12 * 143 = 1716 seconds to produce 1 U-235 (assuming no productivity or speed modules). This can be turned into 10 uranium fuel cells, each of which lasts 200 seconds, so in total 2000 seconds. That means one centrifuge constantly running can produce enough fuel cells to continuously power one reactor, although this is random. See Tutorial:Nuclear_power#Nuclear_reactor. The Kovarex enrichment process is a much more efficient way to produce U-235.
Confidence levels
Some further mathematics enables one to calculate the number of uranium processing cycles one must run to obtain at least 40 units of U-235 (given p = 0.007) with a given level of confidence (probability of achieving the set goal).
As discussed in the previous section, the level of confidence corresponding to 5,714 cycles (for which the expected value of U-235 gained is 40) happens to be about 52% (or, in other words, with this number of cycles, one can expect to fail to reach 40 U-235 a bit less than once out of every 2 tries).
Some further example confidence levels that may be of interest to players are given in the table below. Consult the chart to the right for custom values.
Confidence level | Failures | Cycles required |
---|---|---|
10% | 9 out of 10 | 4,595 |
50% | 1 out of 2 | 5,667 |
90% | 1 out of 10 | 6,894 |
95% | 1 out of 20 | 7,272 |
99% | 1 out of 100 | 8,015 |
Trivia
- Excluding Space Age-exclusive recipes, this is the only recipe in the base game to have random products.
History
- 0.15.0:
- Introduced