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Long-handed inserter: Difference between revisions

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{{:Long handed inserter/infobox}}
{{:Infobox:Long-handed inserter}}


Electric [[inserter]] with 3 tile range, commonly used for placing items on a [[Transport belts|belt]] that is two tiles away from either an [[Assembling machine]] or a [[Furnace]].
The '''Long-handed inserter''' is an electric [[inserter]] that picks up and places items two tiles from its location instead of the usual one. They are commonly used for placing items on a [[Transport belts|belt]] that is three tiles away from either an [[assembling machine]] or a [[furnace]].


== See also ==
Long-handed inserters may have trouble grabbing moving items from red/blue turning belts if the item is on the far side. They can also grab items past north facing [[cliff]]s that go straight across, though cliffs of any other kind are too thick for the inserter to reach across.
* [[Transport network]]
 
* [[Electric network]]
For more information on mechanics and uses see [[Inserters]].
* [[Inserters]]
 
== Gallery ==
[[File:long_handed_inserter_cliff.gif|frame|none|A long handed inserter reaching across a cliff.]]
 
== History ==
{{history|2.0.7|
* All inserters now have filter option.}}
 
{{history|0.13.2|
* Inserters connected to the circuit network now have the option to only read hand contents.}}
 
{{history|0.13.0|
* Inserters can now send the item held in hand to the circuit network.
* Inserters are able to squeeze things ''slightly'' better to belts. more resources.
* All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
}}
 
{{history|0.12.2|
* Inserters will never take more than the max stack size of an item.
* Inserters and logistic robots no longer extract from enemy chests
* Inserters now correctly pick up items from splitters
}}
 
{{history|0.12.0|
* Inserters can now extract from Roboports and Beacons.
* Inserters now take items from right behind them, not from the center of the pickup target entity.}}
 
{{history|0.10.0|
* New icon
* New sounds}}
 
{{history|0.9.2|
* Inserters can have arbitrary pickup and insert positions.}}
 
{{history|0.9.0|
* Inserter code optimisation, inserters that have nothing to do will sleep.}}
 
{{history|0.8.0|
* Improved inserter's ability to pull from train wagons.}}
 
{{history|0.5.0|
* Inserter can now pick up up to 5 items when researched.}}
 
{{history|0.4.0|
* Smaller inserter bounding box}}
 
{{history|0.3.0|
* New Inserter graphics}}


{{history|0.2.1|
* The item in the hand of the inserter is returned to the player when mined.}}


{{history|0.2.0|
* Show direction of inserter}}


{{history|0.1.0|
* Introduced}}


== See also ==
* [[Electric system]]
* [[Inserters]]


----
{{LogisticsNav}}
{{MachineNav}}
{{C|Inserters}}
[[Category:Items]]
[[Category:Transport network]]
[[Category:Electric network]]
[[Category:Inserters]]

Latest revision as of 15:35, 21 October 2024

Long-handed inserter.png
Long-handed inserter

Long-Handed-Inserter-Between-Chests.png

Recipe

Time.png
0.5
+
Inserter.png
1
+
Iron gear wheel.png
1
+
Iron plate.png
1
Long-handed inserter.png
1

Total raw

Time.png
3.25
+
Copper plate.png
1.5
+
Iron plate.png
7

Map color

Health

Quality normal.png 160
Quality uncommon.png 208 Quality rare.png 256
Quality epic.png 304 Quality legendary.png 400

Resistances

Fire: 0/90%

Stack size

50

Rocket capacity

50

Dimensions

1×1

Energy consumption

Quality normal.png 21.4
Quality uncommon.png 27.7 Quality rare.png 34
Quality epic.png 40.3 Quality legendary.png 52.9
kW (electric)

Drain

400 W (electric)

Rotation speed

Quality normal.png 432°/s
Quality uncommon.png 562°/s Quality rare.png 691°/s
Quality epic.png 821°/s Quality legendary.png 1080°/s

Mining time

0.1

Prototype type

inserter

Internal name

long-handed-inserter

Required technologies

Automation (research).png

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The Long-handed inserter is an electric inserter that picks up and places items two tiles from its location instead of the usual one. They are commonly used for placing items on a belt that is three tiles away from either an assembling machine or a furnace.

Long-handed inserters may have trouble grabbing moving items from red/blue turning belts if the item is on the far side. They can also grab items past north facing cliffs that go straight across, though cliffs of any other kind are too thick for the inserter to reach across.

For more information on mechanics and uses see Inserters.

Gallery

A long handed inserter reaching across a cliff.

History

  • 2.0.7:
    • All inserters now have filter option.
  • 0.13.2:
    • Inserters connected to the circuit network now have the option to only read hand contents.
  • 0.13.0:
    • Inserters can now send the item held in hand to the circuit network.
    • Inserters are able to squeeze things slightly better to belts. more resources.
    • All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
  • 0.12.2:
    • Inserters will never take more than the max stack size of an item.
    • Inserters and logistic robots no longer extract from enemy chests
    • Inserters now correctly pick up items from splitters
  • 0.12.0:
    • Inserters can now extract from Roboports and Beacons.
    • Inserters now take items from right behind them, not from the center of the pickup target entity.
  • 0.9.2:
    • Inserters can have arbitrary pickup and insert positions.
  • 0.9.0:
    • Inserter code optimisation, inserters that have nothing to do will sleep.
  • 0.8.0:
    • Improved inserter's ability to pull from train wagons.
  • 0.5.0:
    • Inserter can now pick up up to 5 items when researched.
  • 0.4.0:
    • Smaller inserter bounding box
  • 0.3.0:
    • New Inserter graphics
  • 0.2.1:
    • The item in the hand of the inserter is returned to the player when mined.
  • 0.2.0:
    • Show direction of inserter

See also