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Power armor MK2: Difference between revisions

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A hightech armor providing access to modular enhancements.
{{Languages}}
{| class="wikitable"
{{:Infobox:Power armor MK2}}
| '''Recipe:''' || {{icon|speed-module-3|5|Speed module 3}} + {{icon|effectivity-module-3|5|Effectivity module 3}} + {{icon|steel-bar|50|Steel bar}} + {{icon|alien-artifact|50|Alien artifact}} + {{icon|processing-unit|200|processing unit|Processing Unit}} + {{icon|time icon|25|time}} => {{icon|power-armor-mk2|1|Power armor MK2}}
'''Power armor MK2''' is the strongest armor in the base game. It has increased resistances over the [[power armor]] and a 10×10 equipment grid, making it larger than the grid of the [[spidertron]]. Access the equipment grid by right-clicking on the armor.
|-
| '''Total raw:''' || {{icon|copper-plate|15k|Copper plate}} {{icon|iron-plate|7.8k|Iron plate}} {{icon|steel-bar|50|Steel bar}} {{icon|alien-artifact|60|Alien artifact}}
|-
| '''Resistances:''' || Acid: 10/40%


Explosion: 20/50%
Equipping the armor adds 30 slots to the [[player]]'s inventory. As with all modular armor, taking off the armor will remove the inventory bonus, causing any items in the extra inventory slots to be spilled onto the ground.


Physical: 10/40%
== Gallery ==
|-
<gallery widths=190px heights=290px>
| '''Grid size:''' || 10 x 10
File:Power armor MK2 GUI.png|The equipment grid of the armor.
|-
</gallery>
| '''Durability:''' || 20000
 
|-
== History ==
|}
{{history|0.17.0|
* Recipe changed from 5× level 3 to 25× level 2 modules (to avoid requiring Production science pack) and added electric engine units.}}
 
{{history|0.13.0|
* Inventory size bonus of 30.
* Can be swapped with other power armors.}}
 
{{history|0.12.0|
* Power armors now generate and consume 100 times more power.}}
 
{{history|0.11.12|
* Changed recipe of power armor}}
 
{{history|0.7.0|
* Introduced}}


== See also ==
== See also ==
* [[Armor]]
* [[Armor]]
* [[Modular armor]]
* [[Modular armor]]
* [[Damage|Damage & resistances]]
* [[Power armor]]
* [[Resistances]]


[[Category: Items]] [[Category: Equipment]]
{{CombatNav}}
{{C|Armor}}

Latest revision as of 20:33, 26 October 2024

Power armor MK2.png
Power armor MK2

Player armor type2.png

Recipe

Time.png
25
+
Efficiency module 2.png
25
+
Electric engine unit.png
40
+
Low density structure.png
30
+
Processing unit.png
60
+
Speed module 2.png
25
Power armor MK2.png
1

Total raw

Time.png
18.1k
+
Copper plate.png
8.4k
+
Electric engine unit.png
40
+
Iron plate.png
3.5k
+
Plastic bar.png
2.7k
+
Processing unit.png
310
+
Steel plate.png
60

Resistances

Acid: 0/70%
Explosion: 60/50%
Fire: 0/70%
Physical: 10/40%

Inventory size bonus

30

Equipment grid size

10×10

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor-mk2

Accepted equipment

Portable solar panel.png
Portable fusion reactor.png
Energy shield.png
Energy shield MK2.png
Personal battery.png
Personal battery MK2.png
Personal laser defense.png
Discharge defense.png
Exoskeleton.png
Personal roboport.png
Personal roboport MK2.png
Nightvision.png
Belt immunity equipment.png

Required technologies

Power armor MK2 (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Recipe

Time.png
25
+
Processing unit.png
60
+
Electric engine unit.png
40
+
Low density structure.png
30
+
Speed module.png
100
+
Efficiency module.png
100
Power armor MK2.png
1

Total raw

Time.png
25
+
Processing unit.png
60
+
Electric engine unit.png
40
+
Low density structure.png
30
+
Speed module.png
100
+
Efficiency module.png
100

Resistances

Acid: 0/70%
Explosion: 60/50%
Fire: 0/70%
Physical: 10/40%

Inventory size bonus

30

Equipment grid size

10×10

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor-mk2

Accepted equipment

Portable solar panel.png
Portable fusion reactor.png
Energy shield.png
Energy shield MK2.png
Personal battery.png
Personal battery MK2.png
Personal laser defense.png
Discharge defense.png
Exoskeleton.png
Personal roboport.png
Personal roboport MK2.png
Nightvision.png
Belt immunity equipment.png

Required technologies

Power armor MK2 (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Power armor MK2 is the strongest armor in the base game. It has increased resistances over the power armor and a 10×10 equipment grid, making it larger than the grid of the spidertron. Access the equipment grid by right-clicking on the armor.

Equipping the armor adds 30 slots to the player's inventory. As with all modular armor, taking off the armor will remove the inventory bonus, causing any items in the extra inventory slots to be spilled onto the ground.

Gallery

History

  • 0.17.0:
    • Recipe changed from 5× level 3 to 25× level 2 modules (to avoid requiring Production science pack) and added electric engine units.
  • 0.13.0:
    • Inventory size bonus of 30.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also