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{  | {{Languages}}  | ||
{{:Infobox:Big electric pole}}  | |||
|   | The '''big electric pole''' is an improved [[Electric system#Distribution|electric pole]]. It is a more specialized variant compared to the [[medium electric pole]], offering the longest wire reach of all of the electric poles, with the trade-off of a very short supply area. Because of this, big electric poles are ideal for long-distance power lines, as they require the smallest number of entities to be placed to span a given distance, but generally unsuitable for providing local coverage to groups of structures. It can also carry signals for the [[circuit network]].  | ||
|   | == Gallery ==  | ||
<gallery widths=350px heights=350px>  | |||
Big electric pole range.png|The coverage range of big electric pole. (4×4 tiles)  | |||
Big electric pole radius.png|The wire reach of big electric pole. (32 tiles)  | |||
</gallery>  | |||
== History ==  | |||
{{history|2.0.7|  | |||
* Maximum wire reach increased from 30 to 32.  | |||
* Recipe now uses copper cables instead of copper plates.  | |||
* Electric poles are no longer limited to 5 copper connections to other electric poles.  | |||
}}  | |||
{{history|0.17.0|  | |||
* Medium and Big power pole recipes now use iron sticks.  | |||
}}  | |||
{{history|0.16.0|  | |||
* Electric poles can be opened from the zoomed-to-world view.}}  | |||
{{history|0.9.0|  | |||
* Visualizations of Area of effect when hovering on pole.  | |||
* Further optimization on building while holding mouse down.}}  | |||
{{history|0.7.0|  | |||
* Poles now auto-connect to all poles in reach with no common neighbor.  | |||
* Building electric poles with shift pressed builds it without any connections.}}  | |||
{{history|0.6.3|  | |||
* Max wire distance between poles is limited to the smallest pole's when manually connecting.}}  | |||
{{history|0.5.0|  | |||
* Shows what is connected to the electric pole when selected.  | |||
* Added electric network statistics}}  | |||
{{history|0.4.0|  | |||
* Introduced}}  | |||
== See also ==  | == See also ==  | ||
* [[Electric   | * [[Electric system]]  | ||
* [[Small electric pole]]  | |||
* [[Medium electric pole]]  | |||
* [[Substation]]  | |||
{{LogisticsNav}}  | |||
{{C|Energy and fluid distribution}}  | |||
Latest revision as of 10:04, 24 March 2025
| Big electric pole | 
- Base game
 - Space Age mod
 
The big electric pole is an improved electric pole. It is a more specialized variant compared to the medium electric pole, offering the longest wire reach of all of the electric poles, with the trade-off of a very short supply area. Because of this, big electric poles are ideal for long-distance power lines, as they require the smallest number of entities to be placed to span a given distance, but generally unsuitable for providing local coverage to groups of structures. It can also carry signals for the circuit network.
Gallery
- 
			
			The coverage range of big electric pole. (4×4 tiles)
 - 
			
			The wire reach of big electric pole. (32 tiles)
 
History
- 2.0.7: 
- Maximum wire reach increased from 30 to 32.
 - Recipe now uses copper cables instead of copper plates.
 - Electric poles are no longer limited to 5 copper connections to other electric poles.
 
 
- 0.17.0: 
- Medium and Big power pole recipes now use iron sticks.
 
 
- 0.16.0: 
- Electric poles can be opened from the zoomed-to-world view.
 
 
- 0.9.0: 
- Visualizations of Area of effect when hovering on pole.
 - Further optimization on building while holding mouse down.
 
 
- 0.7.0: 
- Poles now auto-connect to all poles in reach with no common neighbor.
 - Building electric poles with shift pressed builds it without any connections.
 
 
- 0.6.3: 
- Max wire distance between poles is limited to the smallest pole's when manually connecting.
 
 
- 0.5.0: 
- Shows what is connected to the electric pole when selected.
 - Added electric network statistics
 
 
- 0.4.0: 
- Introduced
 
 


