Biochamber: Difference between revisions
Basic info + infobox |
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{{Languages}} | {{Languages}} | ||
{{:Infobox: | {{:Infobox:Biochamber}} | ||
{{About/Space age}} | {{About/Space age}} | ||
The '''Biochamber''' is a biological variant of the [[assembling machine]] and [[chemical plant]], unlocked on [[Gleba]]{{SA}}. Unlike most other production buildings, it does not require electricity, but rather a steady supply of [[nutrients]]{{SA}} to operate. It has a built-in 50% [[productivity]] bonus. | |||
The '' | One unit of nutrients will power a biochamber for 4 seconds. The powered duration per nutrient can be increased by using [[efficiency module]]s, or reduced by modules that increase energy consumption. | ||
An inactive biochamber uses no energy, but any nutrients contained in its fuel slot continue to [[Spoilage mechanics|spoil]]{{SA}}. As such, an inactive biochamber will still have nutrients [[inserters|inserted]] into them if they are available. | |||
The biochamber, like any machine, will not function if there are too many items in its trash slots (usually generated from an input or output spoiling). Unfiltered output inserters will remove items from trash slots. | |||
The biochamber has the unique property of having ''negative'' [[pollution]]. This means that, if a biochamber is built on [[Nauvis]], it will absorb pollution. Furthermore, [[module]]s that affect pollution (by increasing energy consumption or directly) will make the negative value larger. So heavy use of biochambers with [[productivity module]]s and [[speed module]]s in [[beacon]]s can lead to substantial pollution absorption. | |||
== Recipes == | |||
The biochamber has a large number of recipes, many of which are exclusive to the biochamber or to Gleba or both. | |||
{|class="wikitable" | |||
|- | |||
! Recipe !! Ingredients !! Products !! Made in !! Crafted on | |||
|- | |||
| {{imagelink|Yumako processing}}{{SA}} | |||
| {{icon|Time|1}}{{icon|Yumako|1}} | |||
| {{icon|Yumako seed|2%}}{{icon|Yumako mash|2}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| - | |||
|- | |||
| {{imagelink|Jellynut processing}}{{SA}} | |||
| {{icon|Time|1}}{{icon|Jellynut|1}} | |||
| {{icon|Jellynut seed|2%}}{{icon|Jelly|4}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| - | |||
|- | |||
| {{imagelink|Bioflux}}{{SA}} | |||
| {{icon|Time|6}}{{icon|Yumako mash|15}}{{icon|Jelly|12}} | |||
| {{icon|Bioflux|4}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Pentapod egg}}{{SA}} | |||
| {{icon|Time|15}}{{icon|Nutrients|30}}{{icon|Pentapod egg|1}}{{icon|Water|60}} | |||
| {{icon|Pentapod egg|2}} | |||
| {{icon|Biochamber}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Agricultural science pack}}{{SA}} | |||
| {{icon|Time|4}}{{icon|Bioflux|1}}{{icon|Pentapod egg|1}} | |||
| {{icon|Agricultural science pack|1}} | |||
| {{icon|Biochamber}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Iron bacteria}}{{SA}} | |||
| {{icon|Time|1}}{{icon|Jelly|6}} | |||
| {{icon|Iron bacteria|10%}}{{icon|Spoilage|4}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Copper bacteria}}{{SA}} | |||
| {{icon|Time|1}}{{icon|Yumako mash|3}} | |||
| {{icon|Copper bacteria|10%}}{{icon|Spoilage|1}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Iron bacteria cultivation}}{{SA}} | |||
| {{icon|Time|4}}{{icon|Iron bacteria|1}}{{icon|Bioflux|1}} | |||
| {{icon|Iron bacteria|4}} | |||
| {{icon|Biochamber}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Copper bacteria cultivation}}{{SA}} | |||
| {{icon|Time|4}}{{icon|Copper bacteria|1}}{{icon|Bioflux|1}} | |||
| {{icon|Copper bacteria|4}} | |||
| {{icon|Biochamber}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Fish breeding}}{{SA}} | |||
| {{icon|Time|6}}{{icon|Raw fish|2}}{{icon|Nutrients|100}}{{icon|Water|100}} | |||
| {{icon|Raw fish|3}} | |||
| {{icon|Biochamber}}{{icon|Chemical plant}} | |||
| {{icon|Nauvis}} | |||
|- | |||
|} | |||
Nutrients are required both as fuel for the biochamber and as a component of other recipes (including [[artificial jellynut soil]] and [[artificial yumako soil]]). | |||
{|class="wikitable" | |||
|- | |||
! Recipe !! Ingredients !! Products !! Made in !! Crafted on | |||
|- | |||
| {{imagelink|Nutrients from yumako mash}}{{SA}} | |||
| {{icon|Time|4}}{{icon|Yumako mash|4}} | |||
| {{icon|Nutrients|6}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Nutrients from bioflux}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Bioflux|5}} | |||
| {{icon|Nutrients|40}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Nutrients from spoilage}}{{SA}} (50% spoiled) | |||
| {{icon|Time|2}}{{icon|Spoilage|10}} | |||
| {{icon|Nutrients|1}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| - | |||
|- | |||
| {{imagelink|Nutrients from fish}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Raw fish|1}} | |||
| {{icon|Nutrients|20}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| - | |||
|- | |||
| {{imagelink|Nutrients from biter egg}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Biter egg|1}} | |||
| {{icon|Nutrients|20}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| - | |||
|- | |||
|} | |||
The following recipes create stable products that are unaffected by spoilage: | |||
{|class="wikitable" | |||
|- | |||
! Recipe !! Ingredients !! Products !! Made in !! Crafted on | |||
|- | |||
| {{imagelink|Biochamber}}{{SA}} | |||
| {{icon|Time|20}}{{icon|Iron plate|20}}{{icon|Electronic circuit|5}}{{icon|Nutrients|5}}{{icon|Pentapod egg|1}}{{icon|Landfill|1}} | |||
| {{icon|Biochamber|1}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| {{icon|Gleba}} | |||
|- | |||
| {{imagelink|Carbon fiber}}{{SA}} | |||
| {{icon|Time|5}}{{icon|Carbon|1}}{{icon|Yumako mash|10}} | |||
| {{icon|Carbon fiber|1}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Rocket fuel from jelly}}{{SA}} | |||
| {{icon|Time|10}}{{icon|Bioflux|2}}{{icon|Jelly|30}}{{icon|Water|30}} | |||
| {{icon|Rocket fuel|1}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Biolubricant}}{{SA}} | |||
| {{icon|Time|3}}{{icon|Jelly|60}} | |||
| {{icon|Lubricant|20}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Bioplastic}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Bioflux|1}}{{icon|Yumako mash|4}} | |||
| {{icon|Plastic bar|3}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Biosulfur}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Spoilage|5}}{{icon|Bioflux|1}} | |||
| {{icon|Sulfur|2}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Burnt spoilage}}{{SA}} | |||
| {{icon|Time|12}}{{icon|Spoilage|6}} | |||
| {{icon|Carbon|1}} | |||
| {{icon|Biochamber}} | |||
| - | |||
|- | |||
| {{imagelink|Heavy oil cracking to light oil}} | |||
| {{icon|Time|2}}{{icon|Water|30}}{{icon|Heavy oil|40}} | |||
| {{icon|Light oil|30}} | |||
| {{icon|Biochamber}}{{icon|Chemical plant}} | |||
| - | |||
|- | |||
| {{imagelink|Light oil cracking to petroleum gas}} | |||
| {{icon|Time|2}}{{icon|Water|30}}{{icon|Light oil|30}} | |||
| {{icon|Petroleum gas|20}} | |||
| {{icon|Biochamber}}{{icon|Chemical plant}} | |||
| - | |||
|- | |||
| {{imagelink|Rocket fuel}} | |||
| {{icon|Time|15}}{{icon|Solid fuel|10}}{{icon|Light oil|10}} | |||
| {{icon|Rocket fuel|1}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}} | |||
| - | |||
|- | |||
| {{imagelink|Wood processing}}{{SA}} | |||
| {{icon|Time|2}}{{icon|Wood|2}} | |||
| {{icon|Tree seed|1}} | |||
| {{icon|Biochamber}}{{icon|Assembling machine 2}}{{icon|Assembling machine 3}}{{icon|Player}} | |||
| {{icon|Nauvis}} | |||
|- | |||
|} | |||
== History == | == History == | ||
Line 16: | Line 203: | ||
{{ProductionNav}} | {{ProductionNav}} | ||
{{C| | {{C|Agriculture}} |
Latest revision as of 23:34, 3 February 2025
Biochamber |
Recipe |
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+ + + + + → | |||||||||||||
Total raw |
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+ + + + + | |||||||||||||
Map color |
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Health |
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Stack size |
20 |
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20 |
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Dimensions |
3×3 |
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Energy consumption |
500 kW (nutrients) |
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Crafting speed |
|
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Mining time |
0.1 |
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Base productivity |
50% |
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Pollution |
-1/m |
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Module slots |
4 slots |
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Prototype type |
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Internal name |
biochamber |
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Required technologies |
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Produced by |
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Valid fuel |
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Space Age expansion exclusive feature.
The Biochamber is a biological variant of the assembling machine and chemical plant, unlocked on Gleba. Unlike most other production buildings, it does not require electricity, but rather a steady supply of nutrients
to operate. It has a built-in 50% productivity bonus.
One unit of nutrients will power a biochamber for 4 seconds. The powered duration per nutrient can be increased by using efficiency modules, or reduced by modules that increase energy consumption.
An inactive biochamber uses no energy, but any nutrients contained in its fuel slot continue to spoil. As such, an inactive biochamber will still have nutrients inserted into them if they are available.
The biochamber, like any machine, will not function if there are too many items in its trash slots (usually generated from an input or output spoiling). Unfiltered output inserters will remove items from trash slots.
The biochamber has the unique property of having negative pollution. This means that, if a biochamber is built on Nauvis, it will absorb pollution. Furthermore, modules that affect pollution (by increasing energy consumption or directly) will make the negative value larger. So heavy use of biochambers with productivity modules and speed modules in beacons can lead to substantial pollution absorption.
Recipes
The biochamber has a large number of recipes, many of which are exclusive to the biochamber or to Gleba or both.
Recipe | Ingredients | Products | Made in | Crafted on |
---|---|---|---|---|
Yumako processing![]() |
- | |||
Jellynut processing![]() |
- | |||
Bioflux![]() |
- | |||
Pentapod egg![]() |
||||
Agricultural science pack![]() |
||||
Iron bacteria![]() |
||||
Copper bacteria![]() |
||||
Iron bacteria cultivation![]() |
||||
Copper bacteria cultivation![]() |
||||
Fish breeding![]() |
Nutrients are required both as fuel for the biochamber and as a component of other recipes (including artificial jellynut soil and artificial yumako soil).
Recipe | Ingredients | Products | Made in | Crafted on |
---|---|---|---|---|
Nutrients from yumako mash![]() |
- | |||
Nutrients from bioflux![]() |
- | |||
Nutrients from spoilage![]() |
- | |||
Nutrients from fish![]() |
- | |||
Nutrients from biter egg![]() |
- |
The following recipes create stable products that are unaffected by spoilage:
Recipe | Ingredients | Products | Made in | Crafted on |
---|---|---|---|---|
Biochamber![]() |
||||
Carbon fiber![]() |
- | |||
Rocket fuel from jelly![]() |
- | |||
Biolubricant![]() |
- | |||
Bioplastic![]() |
- | |||
Biosulfur![]() |
- | |||
Burnt spoilage![]() |
- | |||
Heavy oil cracking to light oil | - | |||
Light oil cracking to petroleum gas | - | |||
Rocket fuel | - | |||
Wood processing![]() |