In other languages:

Tesla turret: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Some basic info.)
 
(Specified power draw per shot.)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Languages}}
{{Languages}}
<!--{{:Infobox:Tesla turret}}-->
{{:Infobox:Tesla turret}}
{{Stub}}
{{Stub}}
{{Upcoming|placeholder-graphics=true}}
{{About/Space age}}
'''Tesla turret''' is a more powerful version of the [[laser turret]], hitting multiple enemies at once. Its size is 4x4 compared to 2x2 for the laser turret. Unlocked with [[fulgora]] science packs.
The '''Tesla turret''' is a powerful turret dealing electric damage capable of hitting multiple enemies at once.  
Tesla turret deals a decent 60 electric damage per second per target (up to 10 targets). Hits temporarily stun enemies, which works well when using alongside the [[flamethrower turret]]s.
The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.


== Gallery ==
Unlike the handheld [[tesla gun]], the tesla turret does '''not''' require [[tesla ammo]]. It only needs [[electricity]] to operate. It consumes 1 MW continuously. On top of that, each shot consumes 12 MJ of power, which can cause electricity usage spikes during attacks. These can be offset by using [[accumulator]]s (or [[Storage_tank#Usage_as_.22Energy-tank.22|steam storage]] and excess [[steam turbine]]s).
<gallery widths=256px heights=256px>


</gallery>
Many larger enemies are segmented (demolishers, stompers and strafers); this means that they have different target entities that share a single pool of hit points. The tesla turret can be particularly effective against such enemies, as a single electric bolt can bounce between different segments of the same enemy.
 
The tesla turret is ineffective against [[asteroids]] as they all have 100% electric [[Damage#Resistance|resistance]].


== History ==
== History ==
{{history|2.0.0|
{{history|2.0.7|
* Introduced in [[Space Age]] dlc
* Introduced in [[Space Age]]{{SA}} expansion.
}}
}}


== See also ==
== See also ==
* [[Fulgora]]
* [[Fulgora]]{{SA}}
* [[Laser turret]]
* [[Laser turret]]


{{CombatNav}}
{{CombatNav}}
{{C|Defense}}
{{C|Defense}}

Latest revision as of 16:33, 2 December 2024

Tesla turret.png
Tesla turret

Recipe

Time.png
30
+
Electrolyte.png
500
+
Processing unit.png
10
+
Supercapacitor.png
10
+
Superconductor.png
50
+
Tesla gun.png
1
Tesla turret.png
1

Total raw

Time.png
30
+
Electrolyte.png
500
+
Processing unit.png
10
+
Supercapacitor.png
10
+
Superconductor.png
50
+
Tesla gun.png
1

Map color

Health

Quality normal.png 1000
Quality uncommon.png 1300 Quality rare.png 1600
Quality epic.png 1900 Quality legendary.png 2500

Stack size

10

Rocket capacity

10

Range

Quality normal.png 30
Quality uncommon.png 33 Quality rare.png 36
Quality epic.png 39 Quality legendary.png 45

Shooting speed

0.5/s

Damage

120 electric
(10 targets)
Fork change per jump:

Quality normal.png 5%
Quality uncommon.png 10% Quality rare.png 15%
Quality epic.png 20% Quality legendary.png 30%

Dimensions

4×4

Energy consumption

7 MW (electric)

Drain

1 MW (electric)

Mining time

0.5

Prototype type

electric-turret

Internal name

tesla-turret

Required technologies

Tesla weapons (research).png

Boosting technologies

Produced by

Electromagnetic plant.png
No-building-material-icon.png
This article is a stub, and not comprehensive.
You can help this wiki by expanding it.

Space Age expansion exclusive feature.

The Tesla turret is a powerful turret dealing electric damage capable of hitting multiple enemies at once. The tesla turret fires an electric bolt that can bounce to secondary enemies in an arcing chain. Hits temporarily stun enemies, slowing them down, which works well in combination with other turrets.

Unlike the handheld tesla gun, the tesla turret does not require tesla ammo. It only needs electricity to operate. It consumes 1 MW continuously. On top of that, each shot consumes 12 MJ of power, which can cause electricity usage spikes during attacks. These can be offset by using accumulators (or steam storage and excess steam turbines).

Many larger enemies are segmented (demolishers, stompers and strafers); this means that they have different target entities that share a single pool of hit points. The tesla turret can be particularly effective against such enemies, as a single electric bolt can bounce between different segments of the same enemy.

The tesla turret is ineffective against asteroids as they all have 100% electric resistance.

History

See also