In other languages: Deutsch Français 日本語 한국어 Polski Русский Українська 简体中文

Stack inserter: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Added trivia about name change)
(Link to spoilage mechanics page.)
 
(3 intermediate revisions by 3 users not shown)
Line 3: Line 3:
{{Stub}}
{{Stub}}
{{About/Space age}}
{{About/Space age}}
The '''stack inserter''' is an electric inserter that can move multiple items at the same time. Moving at the speed of the [[fast inserter]] and [[bulk inserter]], like bulk inserter it transfers multiple items per cycle to give it a material flow advantage at the cost of additional power consumption.
{{About|the new inserter introduced in [[Space Age]]|the base game inserter with large transfer abilities|bulk inserter}}
The '''stack inserter''' is an electric inserter that can move multiple items at the same time and build stacks on [[Belt transport system|belts]]. It has a larger maximum hand size than the [[bulk inserter]] while turning at the same rate, giving it a 33% higher throughput.


It has the highest throughput and hand capacity from all inserters. Unlike all other inserters hand of stack inserter must be full before it will swing. Its unique function is ability to put items in stacks on a [[Belt transport system|belt]], drastically increasing throughput of belts by up to 4 times.
Unlike other inserters, it will not insert into its target until it has collected a full hand size of items. While usually beneficial, this can be a problem if more materials from the source are not forthcoming. In particular, holding onto [[Spoilage mechanics|spoilable]] items can lead to reduced freshness or even completely spoiling into a less useful item.
 
To avoid getting stuck, if the item it is holding while waiting for more items [[Spoilage mechanics|spoils]] into a different item, then it will turn immediately to discard its hand.
 
This particular feature of the stack inserter means that it is not a complete upgrade to the [[bulk inserter]]; there will be cases where the latter is more appropriate.
 
== Belt stacking ==
 
When a stack inserter inserts items onto a belt, it will stack them to the maximum belt stack size currently researched. The Stack inserter research increases the maximum belt stack to 2, with two further researches increasing it to 4.
 
The stack inserter will attempt to always build stacks of the maximum size currently researched. This has particular interactions with the inserter's hand size. When inserting onto a belt (and ''only'' when doing so), the hand size is always rounded down to the next multiple of the current maximum belt stack size. This means that it will generally built full stacks, even if this moves fewer items than the hand size.
 
There are two cases where the stack inserter will not build full stacks on belts. First, if the hand size is less than the current maximum belt stack size (so rounding down would result in a hand size of 0), then the stack inserter will respect the exact hand size and build partial stacks.
 
Second, as previously indicated, if the stack inserter is holding a spoilable item, and that item spoils, then the stack inserter will insert that item into its destination immediately, building whatever stacks it can when inserting onto a belt.
 
There is a very rare third case: if the research for maximum belt stacks changes while the inserter is moving to insert onto a belt, then it will build whatever stacks it can onto that belt using the new belt stack limit.
 
When inserting into containers or machines, the hand size will be exactly respected.


== Stack size ==
== Stack size ==
Line 35: Line 54:


== History ==
== History ==
{{history|2.0.18|
* [[Bulk inserter]] no longer can be upgraded to a stack inserter.
}}
{{history|2.0.7|
{{history|2.0.7|
* Introduced in [[Space Age]]{{SA}} expansion.
* Introduced in [[Space Age]]{{SA}} expansion.

Latest revision as of 14:52, 16 November 2024

Stack inserter.png
Stack inserter

Stack inserter between chests.png

Recipe

Time.png
0.5
+
Processing unit.png
1
+
Jelly.png
10
+
Carbon fiber.png
2
+
Bulk inserter.png
1
Stack inserter.png
1

Total raw

Time.png
45
+
Copper plate.png
32
+
Iron plate.png
55
+
Plastic bar.png
2
+
Processing unit.png
1
+
Jellynut.png
2.5
+
Carbon fiber.png
2

Map color

Health

Quality normal.png 160
Quality uncommon.png 208 Quality rare.png 256
Quality epic.png 304 Quality legendary.png 400

Resistances

Fire: 0/90%

Stack size

50

Rocket capacity

50

Dimensions

1×1

Energy consumption

Quality normal.png 337
Quality uncommon.png 438 Quality rare.png 539
Quality epic.png 639 Quality legendary.png 841
kW (electric)

Drain

1 kW (electric)

Rotation speed

Quality normal.png 864°/s
Quality uncommon.png 1123°/s Quality rare.png 1382°/s
Quality epic.png 1642°/s Quality legendary.png 2160°/s

Mining time

0.1

Prototype type

inserter

Internal name

stack-inserter

Required technologies

Stack inserter (research).png

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png
No-building-material-icon.png
This article is a stub, and not comprehensive.
You can help this wiki by expanding it.

Space Age expansion exclusive feature.

This article is about the new inserter introduced in Space Age. For the base game inserter with large transfer abilities, see bulk inserter.

The stack inserter is an electric inserter that can move multiple items at the same time and build stacks on belts. It has a larger maximum hand size than the bulk inserter while turning at the same rate, giving it a 33% higher throughput.

Unlike other inserters, it will not insert into its target until it has collected a full hand size of items. While usually beneficial, this can be a problem if more materials from the source are not forthcoming. In particular, holding onto spoilable items can lead to reduced freshness or even completely spoiling into a less useful item.

To avoid getting stuck, if the item it is holding while waiting for more items spoils into a different item, then it will turn immediately to discard its hand.

This particular feature of the stack inserter means that it is not a complete upgrade to the bulk inserter; there will be cases where the latter is more appropriate.

Belt stacking

When a stack inserter inserts items onto a belt, it will stack them to the maximum belt stack size currently researched. The Stack inserter research increases the maximum belt stack to 2, with two further researches increasing it to 4.

The stack inserter will attempt to always build stacks of the maximum size currently researched. This has particular interactions with the inserter's hand size. When inserting onto a belt (and only when doing so), the hand size is always rounded down to the next multiple of the current maximum belt stack size. This means that it will generally built full stacks, even if this moves fewer items than the hand size.

There are two cases where the stack inserter will not build full stacks on belts. First, if the hand size is less than the current maximum belt stack size (so rounding down would result in a hand size of 0), then the stack inserter will respect the exact hand size and build partial stacks.

Second, as previously indicated, if the stack inserter is holding a spoilable item, and that item spoils, then the stack inserter will insert that item into its destination immediately, building whatever stacks it can when inserting onto a belt.

There is a very rare third case: if the research for maximum belt stacks changes while the inserter is moving to insert onto a belt, then it will build whatever stacks it can onto that belt using the new belt stack limit.

When inserting into containers or machines, the hand size will be exactly respected.

Stack size

The stack size is increased by the Inserter capacity bonus (research) technology. The stack size can be overridden to set how many items it picks up at one time, with the maximum being the highest research level currently unlocked.

Inserter capacity bonus Stack size bonus Total stack size
none 0 6
1 +1 7
2 +1 8
3 +1 9
4 +1 10
5 +2 12
6 +2 14
7 +2 16

Trivia

History

See also