Rail: Difference between revisions
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Revision as of 08:50, 17 August 2017
Rail |
Recipe |
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Total raw |
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Health |
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Stack size |
100 |
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100 (1 stack) |
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Prototype type |
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Internal name |
rail |
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Required technologies |
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Produced by |
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Consumed by |
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A Rail is used for building a track for trains in a Railway network. Unlike Transport belts, rail tracks can be curved and can be placed diagonally as well as horizontally, and vertically.
Optimal production chain: 1 Iron stick factory → 2 Rail factories.
As of 0.13, the rail planner can be used to automatically place rails. See the page for more info.
History
- 0.13.0:
- Rail planner tool simplifies rail building.
- Improved the rail selection logic.
- Halved the mining time of rails.
- Removed the curved rail, rail is the only type now.
- 0.12.11:
- Replaced entity type rail with types straight rail and curved rail
- 0.11.17:
- Increased the stack size of Straight Rails to 100 from 50.
- 0.9.0:
- Rails are now crafted in pairs.
- Nicer rail diagonals/turns on minimap.
- 0.7.1:
- Added remnants for destroyed rails.
- 0.5.0:
- Rails are not minable when a train is on them.
- Rails recipe changed, now needs steel and stone
- Rails made more expensive
- 0.2.8:
- Correction of bounding boxes of some built curved rails.
- 0.2.1:
- Rail building and selection boxes
- 0.1.0:
- Introduced