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Pipe to ground: Difference between revisions

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{{C|Energy and fluid distribution}}
[[Category:Items]]
[[Category:Liquid network]]

Revision as of 08:46, 17 August 2017

Pipe to ground.png
Pipe to ground

Pipe to ground entity.png

Recipe

Time.png
0.5
+
Iron plate.png
5
+
Pipe.png
10
Pipe to ground.png
2

Total raw

Time.png
5.5
+
Iron plate.png
15

Map color

Fluid storage volume

100

Health

Quality normal.png 150
Quality uncommon.png 195 Quality rare.png 240
Quality epic.png 285 Quality legendary.png 375

Resistances

Fire: 0/80%
Impact: 0/40%

Stack size

50

Rocket capacity

50 (1 stack)

Dimensions

1×1

Mining time

0.1

Prototype type

pipe-to-ground

Internal name

pipe-to-ground

Required technologies

Steam power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Recipe

Time.png
0.5
+
Iron plate.png
5
+
Pipe.png
10
Pipe to ground.png
2

Total raw

Time.png
5.5
+
Iron plate.png
15

Map color

Fluid storage volume

100

Health

Quality normal.png 150
Quality uncommon.png 195 Quality rare.png 240
Quality epic.png 285 Quality legendary.png 375

Resistances

Fire: 0/80%
Impact: 0/40%

Stack size

50

Rocket capacity

50 (1 stack)

Dimensions

1×1

Mining time

0.1

Prototype type

pipe-to-ground

Internal name

pipe-to-ground

Required technologies

Steam power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Foundry.png
Player.png

The pipe-to-ground is a distribution method for liquids and gases. Since a basic pipe is impassable, these are necessary to keep the factory open, as well as to cross resource lines.

Only one fluid can be inside a pipe-to-ground at one time. Trying to mix two fluids can destroy one of the fluids. Read more on liquid mechanics.

Notes

  • The maximum distance at which a pipe to ground can connect is 10 squares, resulting in a gap of 9 squares in between.
  • Pipe-to-ground stores less liquid than basic pipes.
  • While pipe-to-ground is the developer name for the entity, the community has taken to simply referring to this entity as "underground pipe". This is the most common reference.

History

  • 0.13.0:
    • Underground pipes are now automatically placed at maximum distance when building by dragging.
  • 0.9.3:
    • For two different pipe to ground types, the distance limit is now the minimum of the two connections.
  • 0.9.2:
    • Pipe to ground can now reach up to 10 tiles underground.
    • A pipe to ground can have multiple underground connections.
  • 0.9.0:
    • Pipe to grounds are made in pairs, and are more expensive to craft.
  • 0.2.1:
    • Automatic 180 degree rotation of underground pipes when the first pipe is built.
  • 0.2.0:
    • Visualization of the connection between two underground pipes.

See also