Search results

Jump to navigation Jump to search
Results 1 – 58 of 58
Advanced search

Search in namespaces:

  • {{:Infobox:Heat pipe}} The '''heat pipe''' can transport heat over longer distances and connect devices which produ
    3 KB (476 words) - 11:55, 10 March 2024
  • {{:Infobox:Pipe}} The '''pipe''' is the most basic method of distribution of fluids. It is commonly used to provide water from [[offshore pump]]s to [[boiler]]s an
    2 KB (326 words) - 08:25, 14 September 2020
  • ...'assembling machine 2''' is an upgraded version of the assembling machine. It has a faster [[crafting]] speed and higher power consumption than the [[ass ...connect when a recipe that requires or produces a liquid is selected. The pipe starts at the top by default, but its location can be rotated by hovering o
    3 KB (333 words) - 17:34, 15 March 2021
  • ...d, the pump will transfer fluid from the source side to the output side if it will fit. This will occur even if the input side has significantly lower fl ...llel to each other, without the risk of fluids mixing, acting as a "diode" pipe.
    3 KB (483 words) - 10:32, 29 August 2023
  • ...ined for every 10 sulfuric acid consumed. The ore has a green glow, making it easily seen at night. ...ll-Uranium_ore.png|thumb|left|Electric mining drill placed on uranium ore, pipe input/output visible.
    1 KB (209 words) - 10:23, 29 November 2023
  • ...object that accepts liquids]]. It produces 1200 units of water per second. It does not require [[electric system|electricity]] or [[fuel]] to operate. ...e pump by using [[landfill]] will rename the pump to "Water well pump" and it will keep producing water.
    2 KB (263 words) - 09:14, 5 March 2020
  • ...ttom of a pipe connection (base_level 0, height 1), so fluid "falls" in to it, and can't get out. ...on, so fluid "falls" out of it, but fluids already outside cannot get into it.
    5 KB (816 words) - 10:42, 21 September 2023
  • ...la in [[steam/it|vapore]] tramite [[boiler/it|caldaia]] o [[heat exchanger/it|scambiatore di calore]]. La capacità termica specifica dell'acqua è <code ...ionando [[landfill/it|riempimenti di terra]] sopra di esse. L' [[pollution/it|inquinamento]] farà diventare verde l'acqua nelle vicinanze, che è un eff
    2 KB (350 words) - 17:15, 24 March 2023
  • ...liquefaction]] in [[oil refinery|oil refineries]]. Since steam is a fluid, it can be stored in a [[storage tank]]. ...o water to create steam is the same amount of energy you get back out from it since both steam engines and turbines are 100% efficient.
    3 KB (402 words) - 04:30, 23 May 2021
  • ...output, depending on pressure to fill it, essentially acting as a large [[pipe]]. ...y be filled to the same percentage of capacity as pipes that lead to it. A pipe that carries about 50 water will fill the tank to about 50% of its capacity
    3 KB (493 words) - 14:49, 5 February 2024
  • ...astest [[crafting]] speed of all three. Like the [[assembling machine 2]], it can use liquids in crafting. * It is the only assembling machine capable of crafting faster than the player (
    2 KB (274 words) - 17:35, 15 March 2021
  • If <code>mode</code> is "output-to-separate-pipe" and this has a [[Types/FluidBox#filter|filter]], the input fluid is conver When <code>mode</code> is "output-to-separate-pipe", this is the temperature that the input fluid must reach to be moved to ou
    6 KB (866 words) - 10:42, 21 September 2023
  • ...ar in the tooltip, or the fill bar for the fluidwagon tooltip; and for the pipe windows and storage tank fill gauges. Used only for pipe windows or storage tank fill gauges.
    3 KB (465 words) - 10:43, 21 September 2023
  • The '''steam turbine''' consumes [[steam]] to create electric energy. It is usually used together with [[heat exchanger]]s and a [[nuclear reactor]] ...nt than using two steam engines. Unless saving space within a large build, it is not necessary to use the more costly turbines for boiler steam.
    2 KB (255 words) - 12:01, 26 October 2020
  • ...]. They can normally only exist inside entities for fluid handling (like [[pipe]]s), and buildings that have fluids as input ingredients or products (like ...rcentage of the entity's maximum volume that is being occupied by a fluid. It can be observed in pipes and tanks; they have windows through which the flu
    12 KB (1,934 words) - 14:07, 15 April 2024
  • ...d [[heavy oil]] by an [[oil refinery]]. It can be transported either in [[pipe]]s, [[barrel]]s or [[fluid wagon]]s. It can also be used as ammo in [[flamethrower turret]]s.
    2 KB (237 words) - 06:31, 14 September 2020
  • ...]s. The specific heat capacity of water is <code>200J / Δ°C / unit</code>. It takes 200 joules to heat one unit of water by one degree Celsius. ...ngs. The colour changes relative to the current amount of pollution around it, so decreasing pollution purifies the water.
    3 KB (388 words) - 16:39, 18 March 2022
  • ...7 MJ</code> of energy. A heat exchanger produces 10 MJ a second, therefore it produces <code>10MJ / 0.097MJ = 103.0927835</code> steam per second. ...alculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. T
    2 KB (303 words) - 23:48, 13 September 2019
  • ...pending on the type of oil supplied to them. This bonus is multiplicative, it stacks with the bonus damage from research. ...eath sentence for almost anything in the game. An enemy unit is ignited if it is hit directly by a flame stream. Flamethrower turrets will target the clo
    3 KB (484 words) - 11:57, 3 September 2022
  • ** [[Prototype/HeatPipe]] '''heat-pipe''' ** [[Prototype/Pipe]] '''pipe'''
    9 KB (845 words) - 10:43, 21 September 2023
  • ...ore]], [[copper ore]], [[uranium ore]], [[stone]] and [[coal]], and places it in front of the output tile, on a [[transport belt|belt]] or in a machine o ...lowing multiple drills to be placed right next to each other with only one pipe input necessary to feed all of them.
    3 KB (430 words) - 14:42, 15 September 2023
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • {{Languages}}''Storage'' is the concept of '''storing items'''. It is not always necessary to store large quantities of items, since they are ...er, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can al
    2 KB (385 words) - 11:45, 29 September 2023
  • ...ich can be used to generate power. Unlike other forms of power generation, it is load-independent – each fuel cell will always be used completely in 20 ...re grid of reactors with no spaces between would provide maximum bonus, as it minimizes the number of reactors with unlinked sides. This setup produces <
    4 KB (704 words) - 19:37, 12 April 2024
  • ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. ...re required to research the rocket silo and all technologies leading up to it (with normal science cost):
    3 KB (357 words) - 17:26, 6 August 2021
  • ...ore electricity. This means the energy that was put into the steam to heat it to a higher temperature is wasted. * [[Pipe]]
    2 KB (325 words) - 11:27, 16 February 2022
  • ...change. It's a great solution for middle- to end-game power generation and it works well in combination with other power generation techniques. ...tly how nuclear power works, but don't necessarily want all the solutions. It focuses on what you should do and what you should know to get Nuclear up an
    17 KB (2,846 words) - 13:56, 15 October 2023
  • ...also referred to as "blue science") is the third tier of [[science pack]]. It is used in [[lab]]s to [[research]] advanced [[technologies]]. | || ||colspan="10"| {{Icon|Pipe|2400}} using {{Icon|Assembling machine 3|16}}
    2 KB (286 words) - 14:38, 8 April 2022
  • Electricity has to be produced before it can be transferred to consumers over the [[electric system]]. There are mul ...nd 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the
    6 KB (965 words) - 18:31, 19 January 2024
  • *** [[Prototype/HeatPipe]] '''heat-pipe''' *** [[Prototype/Pipe]] '''pipe'''
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp ...ery will stop production of all products if one product output is full, so it should be ensured that the products are transported out of the refinery; an
    12 KB (1,690 words) - 18:59, 24 September 2023
  • ...emical plant has twelve available recipes, one of which must be set before it can begin processing. * Unused pipe connections don't connect to pipes.
    4 KB (511 words) - 17:58, 9 June 2023
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • ...mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The defau ...ens up a menu with many options. You can move this menu with the mouse, if it hides some interesting underlying thing. You can switch between 2 folders,
    8 KB (1,127 words) - 13:23, 23 March 2024
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Player lost one item when right clicked on full stack, now it does nothing. * Fix of crash when mining pipe to ground in some special setups.
    6 KB (978 words) - 14:48, 24 September 2023
  • *1 offshore pump, 10 boilers, 20 steam engines, 200 pipe, and 50 underground pipe ...mum laser fire rate available in Freeplay. Upgrades 23 and 24 will surpass it, costing 5,750 and 6,000 points respectively.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,770 words) - 23:58, 18 May 2024
  • This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items ...te a belt (or splits it into more) then this can be called a "fake"-bus as it ''can not'' be saturated.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • ...[[concrete]], both isotopes of [[Uranium processing|processed uranium]], [[pipe]] (regular), all [[Belt transport system|belts]], [[wall]], [[landfill]]. ...2 to multiples of 10. This change was mainly made because most people find it more intuitive to calculate numbers in a base-10 system.
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...pumpjack]]'s output on a depleted well to 0.25 oil per cycle where, alone, it could only reach 0.2 yield. ...color changes depending on which modules are placed into the beacon, or if it contains none at all.
    10 KB (1,629 words) - 09:37, 31 July 2023
  • * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.
    26 KB (4,141 words) - 03:17, 18 May 2024
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...31 FFF #58: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=6299 It is here]. ...m/forum/viewtopic.php?f=8&t=4949&p=47751#p47746 The Hydra Dilemma comes to it's end]: biggest factorio thread, last episode: <strike>this saturday</strik
    18 KB (2,612 words) - 10:50, 27 August 2023
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    20 KB (3,178 words) - 20:13, 11 May 2024
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • ...scripting of the 3rd New hope campaign by fast replacing the boilers with pipe. * Fixed that it wasn't possible to use the for message confirmation for something else at t
    57 KB (8,673 words) - 14:46, 24 September 2023
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins
    35 KB (5,000 words) - 13:18, 29 April 2024
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • ...the infinity pipe mode could sometimes reset when changing other infinity pipe settings. ([https://forums.factorio.com/78047 more]) * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m
    237 KB (33,800 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • {{Achievement|it-stinks-and-they-dont-like-it}} ...хист вежі. На початкових етапах гри, стіни також можуть бути замінені на [[Pipe/uk|труби]].
    35 KB (466 words) - 15:34, 8 January 2024