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- Prototype/Accumulator : charge_animation
- Prototype/Accumulator : discharge_animation
- Prototype/Animation : frame_sequence
- Prototype/Animation : hr_version
- Prototype/Animation : layers
- Prototype/ArtilleryFlare : pictures
- Prototype/ArtilleryFlare : shadows
- Prototype/ArtilleryTurret : base_picture
- Prototype/Beacon : animation
- Prototype/Beam : body
- Prototype/Beam : body_light
- Prototype/Beam : ending
- Prototype/Beam : ending_light
- Prototype/Beam : head
- Prototype/Beam : head_light
- Prototype/Beam : start
- Prototype/Beam : start_light
- Prototype/Beam : tail
- Prototype/Beam : tail_light
- Prototype/BurnerGenerator : animation
- Prototype/BurnerGenerator : idle_animation
- Prototype/CharacterCorpse : picture
- Prototype/CharacterCorpse : pictures
- Prototype/ConstructionRobot : smoke
- Prototype/ConstructionRobot : sparks
- Prototype/Corpse : ground_patch
- Prototype/Corpse : ground_patch_higher
- Prototype/Corpse : splash
- Prototype/CraftingMachine : animation
- Prototype/CraftingMachine : idle_animation
- Prototype/ElectricEnergyInterface : animation
- Prototype/ElectricEnergyInterface : animations
- Prototype/EnemySpawner : animations
- Prototype/Explosion : animations
- Prototype/FireFlame : pictures
- Prototype/FireFlame : secondary_pictures
- Prototype/FireFlame : small_tree_fire_pictures
- Prototype/FireFlame : smoke_source_pictures
- Prototype/FluidStream : particle
- Prototype/FluidStream : shadow
- Prototype/FluidStream : spine_animation
- Prototype/FluidTurret : muzzle_animation
- Prototype/Gate : horizontal_animation
- Prototype/Gate : horizontal_rail_animation_left
- Prototype/Gate : horizontal_rail_animation_right
- Prototype/Gate : horizontal_rail_base
- Prototype/Gate : vertical_animation
- Prototype/Gate : vertical_rail_animation_left
- Prototype/Gate : vertical_rail_animation_right
- Prototype/Gate : vertical_rail_base
- Prototype/Gate : wall_patch
- Prototype/Generator : horizontal_animation
- Prototype/Generator : vertical_animation
- Prototype/Lab : off_animation
- Prototype/Lab : on_animation
- Prototype/LogisticContainer : animation
- Prototype/MiningDrill : animations
- Prototype/Particle : pictures
- Prototype/Particle : shadows
- Prototype/PlayerPort : animation
- Prototype/PowerSwitch : overlay_loop
- Prototype/PowerSwitch : overlay_start
- Prototype/PowerSwitch : power_on_animation
- Prototype/Projectile : animation
- Prototype/Projectile : shadow
- Prototype/Pump : animations
- Prototype/Pump : fluid_animation
- Prototype/RailSignalBase : rail_piece
- Prototype/ResourceEntity : stages
- Prototype/ResourceEntity : stages_effect
- Prototype/Roboport : base_animation
- Prototype/Roboport : door_animation_down
- Prototype/Roboport : door_animation_up
- Prototype/Roboport : recharging_animation
- Prototype/RoboportEquipment : recharging_animation
- Prototype/RocketSilo : arm_01_back_animation
- Prototype/RocketSilo : arm_02_right_animation
- Prototype/RocketSilo : arm_03_front_animation
- Prototype/RocketSilo : satellite_animation
- Prototype/RocketSilo : satellite_shadow_animation
- Prototype/RocketSiloRocket : rocket_flame_animation
- Prototype/RocketSiloRocket : rocket_flame_left_animation
- Prototype/RocketSiloRocket : rocket_flame_right_animation
- Prototype/RocketSiloRocket : rocket_smoke_bottom1_animation
- Prototype/RocketSiloRocket : rocket_smoke_bottom2_animation
- Prototype/RocketSiloRocket : rocket_smoke_top1_animation
- Prototype/RocketSiloRocket : rocket_smoke_top2_animation
- Prototype/RocketSiloRocket : rocket_smoke_top3_animation
- Prototype/RollingStock : horizontal_doors
- Prototype/RollingStock : vertical_doors
- Prototype/SimpleEntity : animations
- Prototype/SimpleEntityWithOwner : animations
- Prototype/Smoke : animation
- Prototype/Smoke : glow_animation
- Prototype/Splitter : structure
- Prototype/Splitter : structure_patch
- Prototype/Sticker : animation
- Prototype/TrainStop : animations
- Prototype/TrainStop : rail_overlay_animations
- Prototype/TrainStop : top_animations