Gleba
This article is a stub, and not comprehensive. |
---|
You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.
It is home to the pentapods, which are spider-like enemies who are attracted to the scent of biological processing called Spores, similar to the way that Nauvis creatures negatively respond to pollution. One of the most prominent traits of Gleba is that nearly everything takes a biological form.
Required Research
Exclusive Items
The following items are unlocked on Gleba:
- Agricultural tower
- Heating tower
- Biochamber
- Biolab
- Stack inserter
- Rocket turret
- Spidertron
- Productivity module 3
- Efficiency module 3
Space routes
Gleba is connected to 4 other planets: Nauvis, Vulcanus, Fulgora, and Aquilo.
Planet | Distance (km) |
---|---|
Nauvis | 15,000 |
Vulcanus | 15,000 |
Fulgora | 15,000 |
Aquilo | 30,000 |
Asteroid rate graphs:
Space route from Nauvis to Gleba |
Space route from Vulcanus to Gleba |
Space route from Gleba to Fulgora |
Space route from Gleba to Aquilo |
Graph legend:
Asteroid type | Chunk | Medium | Big |
---|---|---|---|
Metallic | ● Blue | ● Red | ● Cyan |
Carbonic | ● Orange | ● Yellow | ● Brown |
Oxide | ● Green | ● Magenta | ● Purple |
Orbit
Properties
Property | Value |
---|---|
Solar Power | 200% |
Asteroid Type | Spawn Ratio |
---|---|
Metallic asteroid chunk | 2 |
Carbonic asteroid chunk | 5 |
Oxide asteroid chunk | 1 |
Promethium asteroid chunk | 0 |
Asteroid Size | Spawn % |
---|---|
Chunk | .30 |
Medium | .25 |
Big | 0 |
Huge | 0 |
Note:
- Chunks spawn at Nauvis at 1.25%
- Huge Asteroids only spawn past Aquilo
Surface
Properties
Property | Value |
---|---|
Pollutant Type | Spores |
Day Night Cycle | 10 Minutes |
Magnetic Field | 10 |
Solar Power | 50% |
Pressure | 2000 |
Gravity | 20 |
Biomes
Gleba hosts multiple biomes.
- Deep water
- Impassable
- Shallows
- A walkable murky water, filled with watercanes
- Green lowlands
- Red lowlands
- Green midlands
- Red midlands
- Highlands
Mechanics
- Main article: Spoilage mechanics
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage, with a few exceptions. This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
The Biochamber, Gleba's special production building, uses a fuel source, nutrients. Nutrients also can spoil, and have a short, 5 minute spoil time.
Access to basic resources
- Water is readily available using offshore pumps
- Stone can be mined from patches on the surface as normal
- Iron ore can be obtained from Iron bacteria, which can be cultivated in a Biochamber using Iron bacteria cultivation
- Copper ore can be obtained from Copper bacteria, which can be cultivated in a biochamber using Copper bacteria cultivation
- Coal can be obtained via Coal synthesis
- Crude oil is not available. However:
- Plastic bars can be obtained from Bioplastic
- Sulfur can be obtained from Biosulfur
- Lubricant can be obtained from Biolubricant
- Rocket fuel can be obtained from Rocket fuel from jelly
- Heavy oil can be obtained using Coal liquefaction, if the initial heavy oil is shipped in from another planet. This is only really useful for flamethrower turrets, since all other oil products can be obtained more efficiently using the bio recipes.
See also
Gallery
Trivia
- In biology, a gleba is a fleshy, spore-filled inner mass of some fungus like the puffball.
- During development, Gleba was once named Bacchus, after the Roman god of fertility, orchards, and vegetation.