Military units and structures
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Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
Military structures, but not units, will also automatically be attacked by artillery turrets and artillery wagons.
Modding
Military units and structures are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
Icon | Name | Default force |
Prototype |
---|---|---|---|
Player | player | character | |
Defender capsule | player | combat-robot | |
Distractor capsule | player | combat-robot | |
Destroyer capsule | player | combat-robot | |
Construction robot | player | construction-robot | |
Logistic robot | player | logistic-robot | |
Land mine | player | land-mine | |
Compilatron | enemy | unit | |
Small biter | enemy | unit | |
Small spitter | enemy | unit | |
Medium biter | enemy | unit | |
Medium spitter | enemy | unit | |
Big biter | enemy | unit | |
Big spitter | enemy | unit | |
Behemoth biter | enemy | unit | |
Behemoth spitter | enemy | unit |
Military structures
Icon | Name | Default force |
Prototype |
---|---|---|---|
Gun turret | player | ammo-turret | |
Flamethrower turret | player | fluid-turret | |
Laser turret | player | electric-turret | |
Artillery turret | player | artillery-turret | |
Radar | player | radar | |
Small worm | enemy | turret | |
Medium worm | enemy | turret | |
Big worm | enemy | turret | |
Behemoth worm | enemy | turret | |
Biter spawner | enemy | enemy-spawner | |
Spitter spawner | enemy | enemy-spawner | |
Player port | player-port | ||
SimpleEntityWithForce | simple-entity-with-force |