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Electric mining drill

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Revision as of 11:52, 7 July 2018 by TomFryers (talk | contribs) (Multiplication signs)
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Electric mining drill.png
Electric mining drill

Electric mining drill entity.png

Recipe

Time.png
2
+
Electronic circuit.png
3
+
Iron gear wheel.png
5
+
Iron plate.png
10
Electric mining drill.png
1

Total raw

Time.png
8.25
+
Copper plate.png
4.5
+
Iron plate.png
23

Map color

Fluid storage volume

200

Health

Quality normal.png 300
Quality uncommon.png 390 Quality rare.png 480
Quality epic.png 570 Quality legendary.png 750

Stack size

50

Dimensions

3×3

Energy consumption

90 kW (electric)

Mining time

0.3

Mining speed

0.5

Mining area

5×5 tiles

Resource drain

Quality normal.png 100%
Quality uncommon.png 83% Quality rare.png 66%
Quality epic.png 50% Quality legendary.png 16%

Pollution

10/m

Module slots

3 slots

Prototype type

mining-drill

Internal name

electric-mining-drill

Required technologies

Electric mining drill (research).png

Boosting technologies

Mining productivity (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The Electric mining drill mines out Iron ore, Copper ore, Stone and/or Coal, and places it in front of the output tile, on a belt or in a machine/chest that covers the output tile.

The machine is 3×3, but mines in a 5×5 area, extending 1 tile away on each side. Mines copper, iron and coal at a rate of 0.525/s and stone at a rate of 0.65/s.

When placed over Uranium ore, which requires Sulfuric acid to mine, three fluid inputs will appear on the mining drill. The mining drills will pass excess sulfuric acid to each other when these inputs are aligned, allowing multiple drills to be placed right next to each other with only one pipe input necessary to feed all of them.

History

  • 0.15.2:
    • Changed mining drill fluidbox to allow fluid to flow to pipes without the use of pumps.
  • 0.15.0:
    • Mining drill now has fluid input when placed over Uranium ore.
    • Mining drills can be turned on and off using the circuit network. They can also output the remaining expected resources.
  • 0.8.1:
    • Mining drill now ignores resources that can't be mined because of the higher hardness.
  • 0.7.3:
    • Shows area of effect when highlighted.
    • Mining drill evenly mines from every tile in its area.
  • 0.7.0:
    • Added support for modules to Electric mining drills.
    • Mining drills deactivate when out of resources.
  • 0.5.1:
    • Show output arrows when alt mode is on.
  • 0.2.0:
    • Shows count of available resources.

See also