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Speed module

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Revision as of 09:47, 22 March 2019 by Techhead7890 (talk | contribs) (clarify/tweak last edit)
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Speed module
  • Base game
  •  
  • Space Age mod

Recipe

15
+
5
+
5
1

Total raw

68.75
+
32.5
+
15
+
10

Stack size

50

Rocket capacity

50 (1 stack)

Energy consumption

+50% (electric)

Speed

+20%
+26% +32%
+38% +50%

Quality

-1%

Prototype type

module

Internal name

speed-module

Required technologies

Produced by

Consumed by

Increases a machine's speed by 20% and its energy consumption by 50%. This means that, at the cost of energy, the machine produces more items per minutes.

Basic modules, especially Speed modules, are not as efficient as higher level modules and are generally not used outside of producing upgraded modules, or as part of the recipe for other items. A speed module 1 requires a significant power increase for very little (less than half the standard rate) throughput increase, the worst amongst its group. By contrast a Speed module 3 will produce a much better proportion of throughput, for a similar power requirement downside to this one. Basic Speed module 1s should also not be used in beacons, for a similar reason to that outlined above.

In particular, it is more efficient to use the Speed module 1 in the construction of Assembling machine 3s which provide more crafting speed with less drawbacks and more capability.

See also