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(→‎Exclusive Items: Added more item unlocks and clarified exclusivity.)
(Surface properties should come before the asteroids and routes.)
 
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* {{NavboxIconLink|Productivity module 3}}
* {{NavboxIconLink|Productivity module 3}}
* {{NavboxIconLink|Efficiency module 3}}
* {{NavboxIconLink|Efficiency module 3}}
==Surface==
===Properties===
{| class="wikitable"
|+ Gleba Surface Properties
|-
! Property !! Value
|-
| Pollutant Type || Spores
|-
| Day Night Cycle || 10 Minutes
|-
| Magnetic Field|| 10
|-
| Solar Power || 50%
|-
| Pressure || 2000
|-
| Gravity || 20
|}
===Biomes===
Gleba hosts multiple biomes.
;Deep water
:Impassable
;Shallows
:A walkable murky water, filled with watercanes
;Green lowlands
;Red lowlands
;Green midlands
;Red midlands
;Highlands
== Mechanics ==
{{main|Spoilage mechanics}}
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into [[spoilage]],{{SA}} with a few exceptions. This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
The [[Biochamber]], Gleba's special production building, uses a fuel source, [[nutrients]]. Nutrients also can spoil, and have a short, 5 minute spoil time.
== Access to basic resources ==
* {{NavboxIconLink|Water}} is readily available using offshore pumps
* {{NavboxIconLink|Stone}} can be mined from patches on the surface as normal
* {{NavboxIconLink|Iron ore}} can be obtained from {{NavboxIconLink|Iron bacteria}}, which can be cultivated in a {{NavboxIconLink|Biochamber}} using {{NavboxIconLink|Iron bacteria cultivation}}
* {{NavboxIconLink|Copper ore}} can be obtained from {{NavboxIconLink|Copper bacteria}}, which can be cultivated in a biochamber using {{NavboxIconLink|Copper bacteria cultivation}}
* {{NavboxIconLink|Coal}} can be obtained via {{NavboxIconLink|Coal synthesis}}
* {{NavboxIconLink|Crude oil}} is not available. However:
** {{NavboxIconLink|Plastic bar}}s can be obtained from {{NavboxIconLink|Bioplastic}}
** {{NavboxIconLink|Sulfur}} can be obtained from {{NavboxIconLink|Biosulfur}}
** {{NavboxIconLink|Lubricant}} can be obtained from {{NavboxIconLink|Biolubricant}}
** {{NavboxIconLink|Rocket fuel}} can be obtained from {{NavboxIconLink|Rocket fuel from jelly}}
** {{NavboxIconLink|Heavy oil}} can be obtained using {{NavboxIconLink|Coal liquefaction}}, if the initial heavy oil is shipped in from another planet. This is only really useful for {{NavboxIconLink|flamethrower turret}}s, since all other oil products can be obtained more efficiently using the bio recipes.


==Space routes==
==Space routes==
Line 119: Line 176:
*Chunks spawn at Nauvis at 1.25%
*Chunks spawn at Nauvis at 1.25%
*Huge Asteroids only spawn past [[Aquilo]]{{SA}}
*Huge Asteroids only spawn past [[Aquilo]]{{SA}}
==Surface==
===Properties===
{| class="wikitable"
|+ Gleba Surface Properties
|-
! Property !! Value
|-
| Pollutant Type || Spores
|-
| Day Night Cycle || 10 Minutes
|-
| Magnetic Field|| 10
|-
| Solar Power || 50%
|-
| Pressure || 2000
|-
| Gravity || 20
|}
===Biomes===
Gleba hosts multiple biomes.
;Deep water
:Impassable
;Shallows
:A walkable murky water, filled with watercanes
;Green lowlands
;Red lowlands
;Green midlands
;Red midlands
;Highlands
== Mechanics ==
{{main|Spoilage mechanics}}
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into [[spoilage]],{{SA}} with a few exceptions. This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
The [[Biochamber]], Gleba's special production building, uses a fuel source, [[nutrients]]. Nutrients also can spoil, and have a short, 5 minute spoil time.
== Access to basic resources ==
* {{NavboxIconLink|Water}} is readily available using offshore pumps
* {{NavboxIconLink|Stone}} can be mined from patches on the surface as normal
* {{NavboxIconLink|Iron ore}} can be obtained from {{NavboxIconLink|Iron bacteria}}, which can be cultivated in a {{NavboxIconLink|Biochamber}} using {{NavboxIconLink|Iron bacteria cultivation}}
* {{NavboxIconLink|Copper ore}} can be obtained from {{NavboxIconLink|Copper bacteria}}, which can be cultivated in a biochamber using {{NavboxIconLink|Copper bacteria cultivation}}
* {{NavboxIconLink|Coal}} can be obtained via {{NavboxIconLink|Coal synthesis}}
* {{NavboxIconLink|Crude oil}} is not available. However:
** {{NavboxIconLink|Plastic bar}}s can be obtained from {{NavboxIconLink|Bioplastic}}
** {{NavboxIconLink|Sulfur}} can be obtained from {{NavboxIconLink|Biosulfur}}
** {{NavboxIconLink|Lubricant}} can be obtained from {{NavboxIconLink|Biolubricant}}
** {{NavboxIconLink|Rocket fuel}} can be obtained from {{NavboxIconLink|Rocket fuel from jelly}}
** {{NavboxIconLink|Heavy oil}} can be obtained using {{NavboxIconLink|Coal liquefaction}}, if the initial heavy oil is shipped in from another planet. This is only really useful for {{NavboxIconLink|flamethrower turret}}s, since all other oil products can be obtained more efficiently using the bio recipes.


== See also ==
== See also ==

Latest revision as of 00:19, 22 November 2024

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Space Age expansion exclusive feature.

Gleba preview.png

Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.

It is home to the pentapods, which are spider-like enemies who are attracted to the scent of biological processing called Spores, similar to the way that Nauvis creatures negatively respond to pollution. One of the most prominent traits of Gleba is that nearly everything takes a biological form.

Required Research

Planet discovery Gleba (research).png Planet Discovery Gleba

Exclusive Items

The following items are unlocked on Gleba. The items marked "exclusive" can only be crafted on Gleba:

Surface

Properties

Gleba Surface Properties
Property Value
Pollutant Type Spores
Day Night Cycle 10 Minutes
Magnetic Field 10
Solar Power 50%
Pressure 2000
Gravity 20

Biomes

Gleba hosts multiple biomes.

Deep water
Impassable
Shallows
A walkable murky water, filled with watercanes
Green lowlands
Red lowlands
Green midlands
Red midlands
Highlands

Mechanics

Main article: Spoilage mechanics

Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage, with a few exceptions. This process is inevitable and cannot be stopped.

The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.

The Biochamber, Gleba's special production building, uses a fuel source, nutrients. Nutrients also can spoil, and have a short, 5 minute spoil time.

Access to basic resources

Space routes

Gleba.png Gleba is connected to 4 other planets: Nauvis.png Nauvis, Vulcanus.png Vulcanus, Fulgora.png Fulgora, and Aquilo.png Aquilo.

Planet Distance
Planet Distance (km)
Nauvis.png Nauvis 15,000
Vulcanus.png Vulcanus 15,000
Fulgora.png Fulgora 15,000
Aquilo.png Aquilo 30,000

Asteroid rate graphs:

Asteroid chart Nauvis Gleba.png
Space route from Nauvis.png Nauvis to Gleba.png Gleba
Asteroid chart Vulcanus Gleba.png
Space route from Vulcanus.png Vulcanus to Gleba.png Gleba
Asteroid chart Gleba Fulgora.png
Space route from Gleba.png Gleba to Fulgora.png Fulgora
Asteroid chart Gleba Aquilo.png
Space route from Gleba.png Gleba to Aquilo.png Aquilo

Graph legend:

Asteroid type Chunk Medium Big
Metallic asteroid chunk.png Metallic Blue Red Cyan
Carbonic asteroid chunk.png Carbonic Orange Yellow Brown
Oxide asteroid chunk.png Oxide Green Magenta Purple

Orbit

Properties

Property Value
Solar Power 200%
Asteroid Spawning Types
Asteroid Type Spawn Ratio
Metallic asteroid chunk.png Metallic asteroid chunk 2
Carbonic asteroid chunk.png Carbonic asteroid chunk 5
Oxide asteroid chunk.png Oxide asteroid chunk 1
Promethium asteroid chunk.png Promethium asteroid chunk 0
Asteroid Spawning Sizes
Asteroid Size Spawn %
Chunk .30
Medium .25
Big 0
Huge 0

Note:

  • Chunks spawn at Nauvis at 1.25%
  • Huge Asteroids only spawn past Aquilo

See also

Gallery

Trivia

  • In biology, a gleba is a fleshy, spore-filled inner mass of some fungus like the puffball.
  • During development, Gleba was once named Bacchus, after the Roman god of fertility, orchards, and vegetation.

History