Biochamber: Difference between revisions
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The '''Biochamber''' is a biological variant of the [[assembly machine]] from [[Gleba]]{{SA}} that specializes in biological processing. Unlike most other production buildings, it does not require electricity, but rather a steady supply of [[nutrients]]{{SA}} to operate. It has a built-in 50% productivity bonus. | The '''Biochamber''' is a biological variant of the [[assembly machine]] from [[Gleba]]{{SA}} that specializes in biological processing. Unlike most other production buildings, it does not require electricity, but rather a steady supply of [[nutrients]]{{SA}} to operate. It has a built-in 50% productivity bonus. | ||
== Recipes == | |||
These recipes are exclusive to biochambers: | |||
* {{NavboxIconLink|Nutrients from yumako mash}}{{SA}} and {{NavboxIconLink|Nutrients from bioflux}}{{SA}} | |||
* {{NavboxIconLink|Pentapod egg}}{{SA}} only on Gleba | |||
* {{NavboxIconLink|Iron bacteria cultivation}}{{SA}} and {{NavboxIconLink|copper bacteria cultivation}}{{SA}} only on Gleba | |||
* {{NavboxIconLink|Bioflux}}{{SA}} | |||
* {{NavboxIconLink|Carbon fiber}}{{SA}} | |||
* {{NavboxIconLink|Agricultural science pack}}{{SA}} | |||
These recipes are exclusive to biochamber but produce items that can be produced without them: | |||
* {{NavboxIconLink|Rocket fuel from jelly}}{{SA}} | |||
* {{NavboxIconLink|Biolubricant}}{{SA}} | |||
* {{NavboxIconLink|Bioplastic}}{{SA}} | |||
* {{NavboxIconLink|Biosulfer}}{{SA}} | |||
* {{NavboxIconLink|Burnt spoilage}}{{SA}} | |||
These recipes can be used by other machines, but can benefit from the biochamber's 50% productivity: | |||
* {{NavboxIconLink|biochamber}}{{SA}} only on Gleba | |||
* {{NavboxIconLink|Heavy oil cracking to light oil}} and {{NavboxIconLink|light oil cracking to petroleum gas}} | |||
* {{NavboxIconLink|Yumako processing}}{{SA}} and {{NavboxIconLink|jellynut processing}}{{SA}} | |||
* {{NavboxIconLink|Nutrients from spoilage}}{{SA}} | |||
* {{NavboxIconLink|Iron bacteria}}{{SA}} and {{NavboxIconLink|copper bacteria}}{{SA}} only on Gleba | |||
* {{NavboxIconLink|Wood processing}}{{SA}} only on [[Nauvis]] | |||
* {{NavboxIconLink|Fish breeding}}{{SA}} only on Nauvis | |||
* {{NavboxIconLink|Nutrients from fish}}{{SA}} | |||
* {{NavboxIconLink|Nutrients from biter egg}}{{SA}} | |||
== History == | == History == | ||
Revision as of 23:39, 16 November 2024
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Recipe |
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Total raw |
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Map color |
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Health |
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Stack size |
20 |
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20 |
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Dimensions |
3×3 |
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Energy consumption |
500 kW (nutrients) |
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Crafting speed |
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Mining time |
0.1 |
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Base productivity |
50% |
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Pollution |
-1/m |
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Module slots |
4 slots |
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Prototype type |
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Internal name |
biochamber |
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Required technologies |
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Produced by |
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Valid fuel |
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| This article is a stub, and not comprehensive. |
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| You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
The Biochamber is a biological variant of the assembly machine from Gleba
that specializes in biological processing. Unlike most other production buildings, it does not require electricity, but rather a steady supply of nutrients
to operate. It has a built-in 50% productivity bonus.
Recipes
These recipes are exclusive to biochambers:
- Nutrients from yumako mash
and Nutrients from bioflux
- Pentapod egg
only on Gleba - Iron bacteria cultivation
and copper bacteria cultivation
only on Gleba - Bioflux

- Carbon fiber

- Agricultural science pack

These recipes are exclusive to biochamber but produce items that can be produced without them:
These recipes can be used by other machines, but can benefit from the biochamber's 50% productivity:
- biochamber
only on Gleba - Heavy oil cracking to light oil and light oil cracking to petroleum gas
- Yumako processing
and jellynut processing
- Nutrients from spoilage

- Iron bacteria
and copper bacteria
only on Gleba - Wood processing
only on Nauvis - Fish breeding
only on Nauvis - Nutrients from fish

- Nutrients from biter egg

