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{{:Infobox:Discharge defense}}
{{:Infobox:Discharge defense}}


The '''discharge defense''' provides an emergency self defense system when it is inserted into [[modular armor]] and the [[spidertron]]. When triggered by left-clicking with the [[discharge defense remote]] it pushes back, stuns, and damages enemies arround the player.
The '''discharge defense''' provides an emergency self defense system when it is inserted into [[modular armor]] and the [[spidertron]]. When triggered by left-clicking with the [[discharge defense remote]] it pushes back, stuns, and damages enemies around the player.


== History ==
== History ==

Revision as of 21:24, 9 September 2020

Discharge defense.png
Discharge defense

Discharge defense preview.gif

Recipe

Time.png
10
+
Laser turret.png
10
+
Processing unit.png
5
+
Steel plate.png
20
Discharge defense.png
1

Total raw

Time.png
460
+
Battery.png
120
+
Copper plate.png
300
+
Iron plate.png
200
+
Processing unit.png
5
+
Steel plate.png
220

Stack size

20

Range

Quality normal.png 10
Quality uncommon.png 11 Quality rare.png 12
Quality epic.png 13 Quality legendary.png 15

Shooting speed

0.4/s

Damage

100 electric

Area of effect size

8

Dimensions

2×2

Energy consumption

800 kW (electric)

Placed in

Tank.png
Spidertron.png
Modular armor.png
Power armor.png
Power armor MK2.png
Mech armor.png

Energy capacity

4040 kJ (electric)

Prototype type

active-defense-equipment

Internal name

discharge-defense-equipment

Required technologies

Discharge defense (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Electromagnetic plant.png
Player.png

The discharge defense provides an emergency self defense system when it is inserted into modular armor and the spidertron. When triggered by left-clicking with the discharge defense remote it pushes back, stuns, and damages enemies around the player.

History

  • 0.15.0:
    • Decreased the size of Discharge defense equipment from 3x3 to 2x2.
  • 0.13.0:
    • Power consumption increased by a factor of 10.
  • 0.12.0:
    • Power consumption increased by a factor of 100.
  • 0.7.3:
    • Now only damages enemies
    • Damage tripled
    • Smaller cooldown
    • Smaller power consumption.

See also