Green wire: Difference between revisions
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To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on [[Electric system#Distribution|electric pole]]s, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a [[blueprint]]. Then, when the blueprint is filled out by [[construction robot]]s or by hand, no wire is consumed. | To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on [[Electric system#Distribution|electric pole]]s, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a [[blueprint]]. Then, when the blueprint is filled out by [[construction robot]]s or by hand, no wire is consumed. | ||
To remove connections, hold Green wire in your hand, and click the two entities you would like to remove the connection from. | To remove connections, hold Green wire in your hand, and click the two entities you would like to remove the connection from.<br/> | ||
To remove all wire connections (including copper wire), shift click the affected entity. | To remove all wire connections (including copper wire), shift click the affected entity. | ||
Revision as of 14:05, 20 August 2020
Green wire is used to connect devices to a green circuit network.
To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on electric poles, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a blueprint. Then, when the blueprint is filled out by construction robots or by hand, no wire is consumed.
To remove connections, hold Green wire in your hand, and click the two entities you would like to remove the connection from.
To remove all wire connections (including copper wire), shift click the affected entity.
History
- 0.13.5:
- When connecting circuit wires, the wire will re-anchor to the last entity clicked.
- 0.13.0:
- Connected Red/Green wires are highlighted when hovering over a combinator or entity connected to the circuit network.
- 0.1.0:
- Introduced