Landfill: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{:Infobox:Landfill}} | {{:Infobox:Landfill}} | ||
'''Landfill''' can be used to | '''Landfill''' can be used to replace water with usable land, regardless of the type of surrounding terrain. Once an area has been filled, there is no way to revert the fill and return water. It is placed using {{Keybinding|lmb}} and the area in which it is placed can be increased and decreased by using {{Keybinding|numplus}} and {{Keybinding|numminus}}. Land-filled area is indistinguishable from normal terrain in terms of mechanics; it can be normally built and walked over. | ||
Note that placing a landfill where [[raw fish]] are swimming will "destroy" them without being collected. | Note that placing a landfill where [[raw fish]] are swimming will "destroy" them without being collected. |
Revision as of 00:35, 9 April 2020
Landfill |
Recipe |
|
+ → | |
Total raw |
|
+ | |
Used to build Grass |
|
Map color |
|
Stack size |
100 |
20 (0.2 stacks) |
|
Prototype type |
|
Internal name |
landfill |
Required technologies |
|
Produced by |
|
Landfill can be used to replace water with usable land, regardless of the type of surrounding terrain. Once an area has been filled, there is no way to revert the fill and return water. It is placed using Left mouse button and the area in which it is placed can be increased and decreased by using Numpad + and Numpad -. Land-filled area is indistinguishable from normal terrain in terms of mechanics; it can be normally built and walked over.
Note that placing a landfill where raw fish are swimming will "destroy" them without being collected.
History
- 0.17.10:
- Landfill is now a separate tile, differentiated from grass-1.
- 0.17.0:
- Landfill can now be included in blueprints and placed by construction robots.
- 0.13.0:
- Introduced