Red wire: Difference between revisions
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(Added History section and Factorio Origins: Red Wire) |
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== History == | == History == | ||
{{history|0.13.5| | |||
* When connecting circuit wires, the wire will re-anchor to the last entity clicked.}} | |||
{{history|0.13.0| | |||
* Connected Red/Green wires are highlighted when hovering over a combinator or entity connected to the circuit network.}} | |||
{{history|0.1.0| | {{history|0.1.0| | ||
* Introduced}} | * Introduced}} |
Revision as of 07:21, 16 September 2019
Red wire is used to connect devices to a red circuit network.
To form connections, entities capable of using a circuit network can be left clicked while holding the wire. This also works on electric poles, so they can be used to connect the wire over longer distances. One unit of wire is needed for each connection between two points, unless a wire is included in a blueprint. Then, when the blueprint is filled out by construction robots or by hand, no wire is consumed.
History
- 0.13.5:
- When connecting circuit wires, the wire will re-anchor to the last entity clicked.
- 0.13.0:
- Connected Red/Green wires are highlighted when hovering over a combinator or entity connected to the circuit network.
- 0.1.0:
- Introduced