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Advanced circuit: Difference between revisions

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'''Advanced Circuits''' (or "red circuits") are used as components or subcomponents in most high-tech items, most notably in [[Chemical science pack]]s. They represent a crucial gateway about halfway into the game because of this, as making them requires a continuous supply of [[plastic bar]]s, which in turn requires a fully functioning [[Oil processing]] system.
'''Advanced Circuits''' (or "red circuits") are used as components or subcomponents in most high-tech items, most notably in [[Chemical science pack]]s. They represent a crucial gateway about halfway into the game because of this, as making them requires a continuous supply of [[plastic bar]]s, which in turn requires a fully functioning [[Oil processing]] system.


Advanced Circuits are much slower to build than most other components, and you will need large quantities of them (unlike items like [[Engine unit|Engine]]s, which might be even slower to build, but are much less in demand).
Advanced Circuits are much slower to build than most other components, and you will need large quantities of them (unlike items like [[Engine unit|Engine]]s, which might be even slower to build, but are much less in demand). They are also the first intermediate product that requires 3 different input components, starting to test the player's ability to manage belts and their lanes.


Therefore it is recommended to devote large numbers of [[Assembling machine]]s to their production; [[Assembling machine 3]]s are particularly useful here, as they can also be loaded with more [[Speed module]]s.
Therefore it is recommended to devote large numbers of [[Assembling machine]]s to their production; [[Assembling machine 3]]s are particularly useful here, as they can also be loaded with more [[Speed module]]s.

Revision as of 07:34, 22 March 2019

Advanced circuit.png
Advanced circuit

Recipe

Time.png
6
+
Copper cable.png
4
+
Electronic circuit.png
2
+
Plastic bar.png
2
Advanced circuit.png
1

Total raw

Time.png
9.5
+
Copper plate.png
5
+
Iron plate.png
2
+
Plastic bar.png
2

Stack size

200

Rocket capacity

1000 (5 stacks)

Prototype type

item

Internal name

advanced-circuit

Required technologies

Advanced circuit (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Electromagnetic plant.png
Player.png

Consumed by

Active provider chest.png
Artillery turret.png
Artillery wagon.png
Beacon.png
Belt immunity equipment.png
Buffer chest.png
Bulk inserter.png
Centrifuge.png
Chemical science pack.png
Distractor capsule.png
Efficiency module.png
Efficiency module 2.png
Efficiency module 3.png
Electric furnace.png
Energy shield.png
Express splitter.png
Logistic robot.png
Modular armor.png
Nightvision.png
Nuclear reactor.png
Passive provider chest.png
Personal roboport.png
Processing unit.png
Productivity module.png
Productivity module 2.png
Productivity module 3.png
Requester chest.png
Roboport.png
Selector combinator.png
Portable solar panel.png
Speed module.png
Speed module 2.png
Speed module 3.png
Storage chest.png
Substation.png
Tank.png

Advanced Circuits (or "red circuits") are used as components or subcomponents in most high-tech items, most notably in Chemical science packs. They represent a crucial gateway about halfway into the game because of this, as making them requires a continuous supply of plastic bars, which in turn requires a fully functioning Oil processing system.

Advanced Circuits are much slower to build than most other components, and you will need large quantities of them (unlike items like Engines, which might be even slower to build, but are much less in demand). They are also the first intermediate product that requires 3 different input components, starting to test the player's ability to manage belts and their lanes.

Therefore it is recommended to devote large numbers of Assembling machines to their production; Assembling machine 3s are particularly useful here, as they can also be loaded with more Speed modules.

The ratios of assembling machines to craft this item are:

Normal mode
Expensive mode

Achievements

Circuit-veteran-1-achievement.png Circuit veteran 1

Produce 1.0k advanced circuits per hour.

Circuit-veteran-2-achievement.png Circuit veteran 2

Produce 10k advanced circuits per hour.

Circuit-veteran-3-achievement.png Circuit veteran 3

Produce 25k advanced circuits per hour.