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Electric mining drill: Difference between revisions

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{{history|0.7.3|
{{history|0.7.3|
* Shows area of effect when highlighted.
* Shows area of effect when highlighted.
* Mining drill evenly mines from every tile in it's area.}}
* Mining drill evenly mines from every tile in its area.}}


{{history|0.7.0|
{{history|0.7.0|
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{{history|0.1.0|
{{history|0.1.0|
* Introduced}}
* Introduced}}


== See also ==
== See also ==

Revision as of 00:00, 11 May 2017

Electric mining drill/infobox

The Electric mining drill mines out Iron ore, Copper ore, Stone and/or Coal, and places it in front of the output tile, on a conveyor or in a machine/chest that covers the output tile.

The machine is 3x3, but mines in a 5x5 area, extending 1 tile away on each side. Mines copper, iron and coal at a rate of 0.525/s and stone at a rate of 0.65/s.

As of version 0.15, when placed over Uranium ore, which requires Sulfuric acid to mine, three fluid inputs will appear on the mining drill. The mining drills will pass excess sulfuric acid to each other when these inputs are aligned, allowing multiple drills to be placed right next to each other with only one pipe input necessary to feed all of them.

History

  • 0.15.2:
    • Changed mining drill fluidbox to allow fluid to flow to pipes without the use of pumps.
  • 0.15.0:
    • Mining drill now has fluid input when placed over Uranium ore.
  • 0.8.1:
    • Mining drill now ignores resources that can't be mined because of the higher hardness.
  • 0.8.0:
    • Player starts with one burner mining drill and one furnace in the freeplay.
    • Increased mining speed of burner mining drill.
  • 0.7.3:
    • Shows area of effect when highlighted.
    • Mining drill evenly mines from every tile in its area.
  • 0.7.0:
    • Added support for modules to Electric mining drills.
    • Mining drills deactivate when out of resources.
  • 0.5.1:
    • Show output arrows when alt mode is on.
  • 0.2.0:
    • Shows count of available resources.

See also