Power armor MK2: Difference between revisions
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* [[Modular armor]] | * [[Modular armor]] | ||
* [[Power armor]] | * [[Power armor]] | ||
* [[ | * [[Resistances]] | ||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Armor}} | {{C|Armor}} |
Revision as of 16:56, 29 October 2021
Power armor MK2 |
- Base game
- Space Age mod
Power armor MK2 is the ultimate in personal protection and customization. Sporting exceptional resistances, a near immunity to small threats and a monolithic 10×10 equipment grid, it can be custom tailored to a wide variety of support, personal conveyance or devastating combat configurations. Access the equipment grid by right-clicking on the armor.
Gallery
-
The equipment grid of the armor.
History
- 0.17.0:
- Recipe changed from 5× level 3 to 25× level 2 modules (to avoid requiring Production science pack) and added electric engine units.
- 0.13.0:
- Inventory size bonus of 30.
- Can be swapped with other power armors.
- 0.12.0:
- Power armors now generate and consume 100 times more power.
- 0.11.12:
- Changed recipe of power armor
- 0.7.0:
- Introduced