Military units and structures: Difference between revisions
		
		
		
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 Force -> default force  | 
				 In Factorio 0.18.0 biters and spitters no longer attack construction/logistic robots.  | 
				||
| Line 6: | Line 6: | ||
* The [[player]], when holding down "shoot enemy" (spacebar).  | * The [[player]], when holding down "shoot enemy" (spacebar).  | ||
There are a few exceptions:  | |||
* [[Artillery turret]]s and [[Artillery wagon]]s will not attack any units.  | |||
* Biters and spitters will not attack [[construction robot]]s or [[logistic robot]]s.  | |||
__TOC__  | __TOC__  | ||
Revision as of 16:48, 23 January 2020
Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
 - Turrets, combat robots, and personal laser defense.
 - The player, when holding down "shoot enemy" (spacebar).
 
There are a few exceptions:
- Artillery turrets and Artillery wagons will not attack any units.
 - Biters and spitters will not attack construction robots or logistic robots.
 
Modding
Military units and structures are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
| Icon | Name | Default force  | 
Prototype | 
|---|---|---|---|
![]()  | 
Player | player | character | 
![]()  | 
Defender capsule | player | combat-robot | 
![]()  | 
Distractor capsule | player | combat-robot | 
![]()  | 
Destroyer capsule | player | combat-robot | 
![]()  | 
Construction robot | player | construction-robot | 
![]()  | 
Logistic robot | player | logistic-robot | 
![]()  | 
Land mine | player | land-mine | 
![]()  | 
Compilatron | enemy | unit | 
| Small biter | enemy | unit | |
| Small spitter | enemy | unit | |
| Medium biter | enemy | unit | |
| Medium spitter | enemy | unit | |
| Big biter | enemy | unit | |
| Big spitter | enemy | unit | |
| Behemoth biter | enemy | unit | |
| Behemoth spitter | enemy | unit | 
Military structures
| Icon | Name | Default force  | 
Prototype | 
|---|---|---|---|
![]()  | 
Gun turret | player | ammo-turret | 
![]()  | 
Flamethrower turret | player | fluid-turret | 
![]()  | 
Laser turret | player | electric-turret | 
![]()  | 
Artillery turret | player | artillery-turret | 
![]()  | 
Radar | player | radar | 
| Small worm | enemy | turret | |
| Medium worm | enemy | turret | |
| Big worm | enemy | turret | |
| Behemoth worm | enemy | turret | |
| Biter spawner | enemy | enemy-spawner | |
| Spitter spawner | enemy | enemy-spawner | |
| Player port | player-port | ||
| SimpleEntityWithForce | simple-entity-with-force | 

























