Gleba: Difference between revisions
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[[File:gleba_preview.png|210px|right]]'''Gleba''' is a moist, agricultural planet with fungal hills and swampy lowlands. | [[File:gleba_preview.png|210px|right]]'''Gleba''' is a moist, agricultural planet with fungal hills and swampy lowlands. | ||
It is home to the [[pentapods]]{{SA}}, which are spider-like | It is home to the [[pentapods]]{{SA}}, which are spider-like [[enemies]] who are attracted to the scent of biological processing called Spores, similar to the way that [[Nauvis]] creatures negatively respond to [[pollution]]. One of the most prominent traits of Gleba is that nearly everything takes a biological form. | ||
=== Required Research === | === Required Research === | ||
{{NavboxIconLink|Planet_discovery_Gleba_(research)|Planet Discovery Gleba}} | {{NavboxIconLink|Planet_discovery_Gleba_(research)|Planet Discovery Gleba}} | ||
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* {{NavboxIconLink|Rocket turret}} {{SA}} | * {{NavboxIconLink|Rocket turret}} {{SA}} | ||
* {{NavboxIconLink|Spidertron}} | * {{NavboxIconLink|Spidertron}} | ||
* {{NavboxIconLink|Productivity module 3}} | |||
* {{NavboxIconLink|Efficiency module 3}} | |||
==Space routes== | ==Space routes== | ||
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| {{NavboxIconLink|Nauvis}}|| 15,000 | | {{NavboxIconLink|Nauvis}}|| 15,000 | ||
|- | |- | ||
| {{NavboxIconLink|Vulcanus}} {{SA}}|| 15,000 | | {{NavboxIconLink|Vulcanus}}{{SA}}|| 15,000 | ||
|- | |- | ||
| {{NavboxIconLink|Fulgora}}{{SA}}|| 15,000 | | {{NavboxIconLink|Fulgora}}{{SA}}|| 15,000 | ||
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<th>Chunk</th> | <th>Chunk</th> | ||
<th>Medium</th> | <th>Medium</th> | ||
<th>Big</th> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td><span style="color: blue;">●</span> Blue</td> | <td><span style="color: blue;">●</span> Blue</td> | ||
<td><span style="color: red;">●</span> Red</td> | <td><span style="color: red;">●</span> Red</td> | ||
<td><span style="color: cyan;">●</span> Cyan</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td><span style="color: orange;">●</span> Orange</td> | <td><span style="color: orange;">●</span> Orange</td> | ||
<td><span style="color: yellow;">●</span> Yellow</td> | <td><span style="color: yellow;">●</span> Yellow</td> | ||
<td><span style="color: brown;">●</span> Brown</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td><span style="color: green;">●</span> Green</td> | <td><span style="color: green;">●</span> Green</td> | ||
<td><span style="color: magenta;">●</span> Magenta</td> | <td><span style="color: magenta;">●</span> Magenta</td> | ||
<td><span style="color: purple;">●</span> Purple</td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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When crafting with spoilable items, the final product will inherit the freshness value of the ingredients. The three exceptions are [[Iron Bacteria|iron]] and [[copper bacteria]] cultivation, [[pentapod eggs]] and [[fish]] breeding, whose recipes will always result in a 100% fresh product, regardless of the freshness of the ingredients. | When crafting with spoilable items, the final product will inherit the freshness value of the ingredients. The three exceptions are [[Iron Bacteria|iron]] and [[copper bacteria]] cultivation, [[pentapod eggs]] and [[fish]] breeding, whose recipes will always result in a 100% fresh product, regardless of the freshness of the ingredients. | ||
When crafting with two different spoilable items of different freshness values, like in the [[agricultural science pack]]{{SA}} and [[bioflux]]{{SA}} recipes, the final product's freshness is determined by the | When crafting with two different spoilable items of different freshness values, like in the [[agricultural science pack]]{{SA}} and [[bioflux]]{{SA}} recipes, the final product's freshness is determined by the average of the ingredients' freshness. | ||
The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis. | The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis. | ||
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|- | |- | ||
|} | |} | ||
== Access to basic resources == | |||
* {{NavboxIconLink|Water}} is readily available using offshore pumps | |||
* {{NavboxIconLink|Stone}} can be mined from patches on the surface as normal | |||
* {{NavboxIconLink|Iron ore}} can be obtained from {{NavboxIconLink|Iron bacteria}}, which can be cultivated in a {{NavboxIconLink|Biochamber}} using {{NavboxIconLink|Iron bacteria cultivation}} | |||
* {{NavboxIconLink|Copper ore}} can be obtained from {{NavboxIconLink|Copper bacteria}}, which can be cultivated in a biochamber using {{NavboxIconLink|Copper bacteria cultivation}} | |||
* {{NavboxIconLink|Coal}} can be obtained via {{NavboxIconLink|Coal synthesis}} | |||
* {{NavboxIconLink|Crude oil}} is not available. However: | |||
** {{NavboxIconLink|Plastic bar}}s can be obtained from {{NavboxIconLink|Bioplastic}} | |||
** {{NavboxIconLink|Sulfur}} can be obtained from {{NavboxIconLink|Biosulfur}} | |||
** {{NavboxIconLink|Lubricant}} can be obtained from {{NavboxIconLink|Biolubricant}} | |||
** {{NavboxIconLink|Rocket fuel}} can be obtained from {{NavboxIconLink|Rocket fuel from jelly}} | |||
** {{NavboxIconLink|Heavy oil}} can be obtained using {{NavboxIconLink|Coal liquefaction}}, if the initial heavy oil is shipped in from another planet | |||
== See also == | == See also == |
Latest revision as of 15:14, 13 November 2024
This article is a stub, and not comprehensive. |
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You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.
It is home to the pentapods, which are spider-like enemies who are attracted to the scent of biological processing called Spores, similar to the way that Nauvis creatures negatively respond to pollution. One of the most prominent traits of Gleba is that nearly everything takes a biological form.
Required Research
Exclusive Items
The following items are unlocked on Gleba:
- Agricultural tower
- Heating tower
- Biochamber
- Biolab
- Stack inserter
- Rocket turret
- Spidertron
- Productivity module 3
- Efficiency module 3
Space routes
Gleba is connected to 4 other planets: Nauvis, Vulcanus, Fulgora, and Aquilo.
Planet | Distance (km) |
---|---|
Nauvis | 15,000 |
Vulcanus | 15,000 |
Fulgora | 15,000 |
Aquilo | 30,000 |
Asteroid rate graphs:
Space route from Nauvis to Gleba |
Space route from Vulcanus to Gleba |
Space route from Gleba to Fulgora |
Space route from Gleba to Aquilo |
Graph legend:
Asteroid type | Chunk | Medium | Big |
---|---|---|---|
Metallic | ● Blue | ● Red | ● Cyan |
Carbonic | ● Orange | ● Yellow | ● Brown |
Oxide | ● Green | ● Magenta | ● Purple |
Orbit
Properties
Property | Value |
---|---|
Solar Power | 200% |
Asteroid Type | Spawn Ratio |
---|---|
Metallic asteroid chunk | 2 |
Carbonic asteroid chunk | 5 |
Oxide asteroid chunk | 1 |
Promethium asteroid chunk | 0 |
Asteroid Size | Spawn % |
---|---|
Chunk | .30 |
Medium | .25 |
Big | 0 |
Huge | 0 |
Note:
- Chunks spawn at Nauvis at 1.25%
- Huge Asteroids only spawn past Aquilo
Surface
Properties
Property | Value |
---|---|
Pollutant Type | Spores |
Day Night Cycle | 10 Minutes |
Magnetic Field | 10 |
Solar Power | 50% |
Pressure | 2000 |
Gravity | 20 |
Biomes
Gleba hosts multiple biomes.
Deep water An impassable
Shallows A walkable murky water, filled with watercanes. Green lowlands
Red lowlands
Green midlands
Red midlands
Highlands
Mechanics
Spoilage
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage, with a few exceptions. This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
When crafting with spoilable items, the final product will inherit the freshness value of the ingredients. The three exceptions are iron and copper bacteria cultivation, pentapod eggs and fish breeding, whose recipes will always result in a 100% fresh product, regardless of the freshness of the ingredients.
When crafting with two different spoilable items of different freshness values, like in the agricultural science pack and bioflux recipes, the final product's freshness is determined by the average of the ingredients' freshness.
The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis.
Spoilable items are used as ingredients in a few non-spoilable items, such as the biochamber. In these, the freshness value of the ingredients do not matter in the product being produced.
Item | Time | Special effect on spoiling |
---|---|---|
Agricultural science pack | 1 hour | |
Biter egg | 30 minute | Spawns a Big Biter |
Bioflux | 2 hours | |
Copper bacteria | 1 minute | Turns into copper ore |
Raw fish | 2 hours, 5 minutes, 50 seconds | |
Iron bacteria | 1 minute | Turns into iron ore |
Jelly | 4 minutes | |
Jellynut | 1 hour | |
Nutrients | 5 minutes | |
Pentapod egg | 15 minutes | Spawns a wriggler |
Yumako | 1 hour | |
Yumako mash | 3 minutes |
Access to basic resources
- Water is readily available using offshore pumps
- Stone can be mined from patches on the surface as normal
- Iron ore can be obtained from Iron bacteria, which can be cultivated in a Biochamber using Iron bacteria cultivation
- Copper ore can be obtained from Copper bacteria, which can be cultivated in a biochamber using Copper bacteria cultivation
- Coal can be obtained via Coal synthesis
- Crude oil is not available. However:
- Plastic bars can be obtained from Bioplastic
- Sulfur can be obtained from Biosulfur
- Lubricant can be obtained from Biolubricant
- Rocket fuel can be obtained from Rocket fuel from jelly
- Heavy oil can be obtained using Coal liquefaction, if the initial heavy oil is shipped in from another planet
See also
Gallery
Trivia
- In biology, a gleba is a fleshy, spore-filled inner mass of some fungi like the puffball.
- During development, Gleba was once named Bacchus, after the Roman god of fertility, orchards, and vegetation.