Nutrients: Difference between revisions
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(Created page with "{{Languages}} {{Stub}} {{About/Space age}} '''Nutrients''' are a key ingredient to most recipes on Gleba. it can be obtained various ways, but most notably by "recycling" spoilage == History == {{history|2.0.7| * Introduced in Space Age{{SA}} expansion. }}") |
(→Alternative recipes: Added a column for researches that give the recipe.) |
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{{:Infobox:Nutrients}} | |||
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'''Nutrients''' are the fuel for [[Biochamber]]s and are sometimes used as ingredients in recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness. | |||
== Alternative recipes == | |||
{|class = "wikitable" | |||
! Recipe !! Research !! Ingredients !! Result !! Produced by | |||
|- | |||
| {{Icon|Nutrients from spoilage}} || {{Icon|Agriculture (research)}} || {{Icon|Time|2}} + {{Icon|Spoilage|10}} || {{Icon|Nutrients|1}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | |||
|- | |||
| {{Icon|Nutrients from yumako mash}} || {{Icon|Biochamber (research)}} || {{Icon|Time|4}} + {{Icon|Yumako mash|4}} || {{Icon|Nutrients|6}} || {{Icon|Biochamber}} | |||
|- | |||
| {{Icon|Nutrients from bioflux}} || {{Icon|Bioflux (research)}} || {{Icon|Time|2}} + {{Icon|Bioflux|5}} || {{Icon|Nutrients|40}} || {{Icon|Biochamber}} | |||
|- | |||
| {{Icon|Nutrients from fish}} || {{Icon|Fish breeding (research)}} || {{Icon|Time|2}} + {{Icon|Raw fish|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | |||
|- | |||
| {{Icon|Nutrients from biter egg}} || {{Icon|Captivity (research)}} || {{Icon|Time|2}} + {{Icon|Biter egg|1}} || {{Icon|Nutrients|20}} || {{Icon|Biochamber}} {{Icon|Assembling machine 2}} {{Icon|Assembling machine 3}} {{Icon|Player}} | |||
|} | |||
=== Notes === | |||
* Nutrients made from [[spoilage]] are initially half-spoilt. [[recycler|Recycling]] nutrients always behaves as if the nutrients were made from spoilage. | |||
* [[Assembling machine 1]] cannot create nutrients, despite not requiring a fluid input | |||
* When produced in a [[Biochamber]] add one [[Nutrients|nutrient]] consumed per 4 seconds instead of the power used by [[Assembling machine|assemblers]] | |||
== History == | == History == | ||
{{ | {{History|2.0.7| | ||
* Introduced in [[Space Age]]{{SA}} expansion. | * Introduced in [[Space Age]]{{SA}} expansion. | ||
}} | }} | ||
== See also == | |||
* [[Gleba]]{{SA}} | |||
{{IntermediateNav}} |
Latest revision as of 03:32, 21 December 2024
Nutrients |
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nutrients |
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Used as fuel by |
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This article is a stub, and not comprehensive. |
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You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Nutrients are the fuel for Biochambers and are sometimes used as ingredients in recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness.
Alternative recipes
Recipe | Research | Ingredients | Result | Produced by |
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+ | ||||
+ | ||||
+ | ||||
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Notes
- Nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.
- Assembling machine 1 cannot create nutrients, despite not requiring a fluid input
- When produced in a Biochamber add one nutrient consumed per 4 seconds instead of the power used by assemblers